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  1. Games
  2. Adventure
  3. No Man's Sky

Hello Games isn't talking about its next game because of No Man's Sky's controversial launch

News
By Jordan Gerblick published 23 September 2020

"We've learned our lesson," Hello Games founder Sean Murray said

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(Image credit: Hello Games)
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Hello Games founder Sean Murray says lessons were learned after the controversial launch of No Man's Sky back in 2016, and it's for that reason that we aren't hearing much about the studio's next game.

No Man's Sky was first revealed in 2013 and managed to garner an unprecedented level of hype for an indie game in the three years until release. Of course, as Murray remembers all too well, that hype turned to disappointment for fans who found the vacuum of space a bit too... empty. It makes sense then that he'd prefer Hello Games not to reveal too much about its next project.

"I mean, look, we have learned our lesson. We don't want to start talking about anything too early", Murray told IGN. "The only reason we talked at all about [our next game] was because we released our most recent game, Last Campfire, which was the first thing to come out since No Man's Sky. It's done by a separate team that we supported within the studio. But when we talk to press about it, a lot of them came at it from the angle of, 'Oh, well you did Joe Danger before. You've done No Man's Sky, and I guess you're doing Joe Danger-size games again.' ... We didn't want people to have that impression, because it's not exactly true."

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Essentially, Murray felt the need to clarify that Hello Games' next project is another "huge, ambitious game like No Man's Sky" because the studio's most recent game was much smaller in scope. But other than that key piece of info, it sounds like we aren't going to hear much more about the untitled game for a while.

For what to play while we wait, these are the best games of 2020 (so far).

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CATEGORIES
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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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