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  1. Games
  2. Action
  3. Tomb Raider

E3 MVG 2011 Selection: Tomb Raider interview

Features
By Charlie Barratt published 10 June 2011

We chat with the designer of Lara Croft 2.0, winner of a GamesRadar "Most Valuable Game" Award

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We all knew the next Tomb Raider would be different, but until I saw this reimagining for myself at the E3 show, I truly wasn%26rsquo;t prepared for just how different.

Crystal Dynamics hasn%26rsquo;t merely made Lara Croft younger, they%26rsquo;ve made her %26ndash; for the first time %26ndash; vulnerable. This is no self-assured, strong-willed superhero. This is no sexy British badass. This is a scared young girl who%26rsquo;s in way over her head, who must nervously talk herself through dangerous situations, who desperately seeks the help of other survivors and who won%26rsquo;t escape this adventure without bleeding, bruising and a lot of painfully broken bones. Does that make her weak? No, it makes her relatable, believable and extremely likable. It seems strange to say about a character who%26rsquo;s been around for 15 years, but Lara Croft might be the best %26ldquo;new%26rdquo; hero of 2012.

In the video above, I talk to Brian Horton %26ndash; Senior Art Director for Tomb Raider %26ndash; about how the reboot was conceived, and how he expects it to be received by loyal longtime fans.

You may like
  • Lara Croft coming out of a jungle and smiling in Tomb Raider: Legacy of Atlantis Tomb Raider: Legacy of Atlantis wants to make Lara Croft's iconic T-rex fight feel like the first time all over again
  • A close-up of Lara Croft in the teaser for the Tomb Raider: Catalyst. Tomb Raider: Catalyst – Everything we know so far about the new Lara Croft game
  • best Tomb Raider games The 10 best Tomb Raider games of all time

Jun 9, 2011

We all knew the next Tomb Raider would be different, but until I saw this reimagining for myself at the E3 show, I truly wasn%26rsquo;t prepared for just how different.

Crystal Dynamics hasn%26rsquo;t merely made Lara Croft younger, they%26rsquo;ve made her %26ndash; for the first time %26ndash; vulnerable. This is no self-assured, strong-willed superhero. This is no sexy British badass. This is a scared young girl who%26rsquo;s in way over her head, who must nervously talk herself through dangerous situations, who desperately seeks the help of other survivors and who won%26rsquo;t escape this adventure without bleeding, bruising and a lot of painfully broken bones. Does that make her weak? No, it makes her relatable, believable and extremely likable. It seems strange to say about a character who%26rsquo;s been around for 15 years, but Lara Croft might be the best %26ldquo;new%26rdquo; hero of 2012.

In the video above, I talk to Brian Horton %26ndash; Senior Art Director for Tomb Raider %26ndash; about how the reboot was conceived, and how he expects it to be received by loyal longtime fans.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Jun 9, 2011

CATEGORIES
PC Gaming PlayStation Xbox Platforms
Charlie Barratt
Charlie Barratt
I enjoy sunshine, the company of kittens and turning frowns upside down. I am also a fan of sarcasm. Let's be friends!
Read more
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