Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Mewgenics
Roguelike Games "Only the nerdiest of the nerds" would play roguelikes before Spelunky and The Binding of Isaac, says Mewgenics dev
Edmund McMillen
Roguelike Games "We could have just made The Binding of Isaac 2," say Mewgenics creators, and "gotten 20 million wishlists"
Silent Hill 2 remake Maria
Silent Hill Silent Hill legend Akira Yamaoka says horror isn't as important to the franchise as "emotional complexity"
Mewgenics
Roguelike Games "What else are we going to do, another f***ing platformer?": Mewgenics took 15 years to dominate Steam, but its secret sauce was cooked up in just 2 weeks
Dead Space
Games "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
Banjo gives Kazooie the thumbs up in a screenshot from Super Smash Bros. Ultimate.
Games "It gave us more opportunities for variety": How Banjo-Kazooie helped the Nintendo 64 compete with PlayStation
UFO 50
Games "There's always a loose end, trailing off into the distance": Inside the mind of a Metroidvania creator
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
Grim Fandango
Adventure Games "The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D world revolutionized PC gaming
Ocarina of Time
The Legend of Zelda The Legend of Zelda: Ocarina of Time ditched the series' overworld theme because Koji Kondo thought it'd "get boring"
Jak and Daxter
Platforming Games How Jak and Daxter challenged Naughty Dog to find "the most beautiful thing we could pull off" on PS2
Key art for Kumitantei: Old-School Slaughter showing a close-up of Himari's face, who has hands on her cheek covering her glasses in shock, cut together with the grinning fance of Nyanus, a cat mascot character
Adventure Games These devs are basically making their own Danganronpa that began as "100% a fan game"
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
Final Fantasy X Switch
Final Fantasy Working with Final Fantasy is like "deciphering sacred texts," says veteran JRPG composer
  1. Games
  2. Action

The Binding of Isaac, Cave Story 3D, and crying at poop: an interview with composer Danny B

News
By Hollander Cooper published 24 October 2011

"Well this is a pretty silly game. You’re crying at poop. And coins come out."

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Music can really enhance a game's atmosphere. It can take an already great experience and really help sell the mood, something composer Danny Baranowsky has become well-known for. Danny B has worked on a number of indie games, including Cannabalt and Super Meat Boy, and he's now lending his talents to the recently-released The Binding of Isaac and the upcoming Cave Story 3D. We recently had a chance to chat with him to find out about his creative process, and to learn his thoughts on game music in general.

Above: The Binding of Isaac isn't what we'd call a "happy" game.

GamesRadar: For people who may not know you; can you start off by introducing yourself and giving a little bit of background on how you got into making music for games.

You may like
  • Mewgenics "Only the nerdiest of the nerds" would play roguelikes before Spelunky and The Binding of Isaac, says Mewgenics dev
  • Edmund McMillen "We could have just made The Binding of Isaac 2," say Mewgenics creators, and "gotten 20 million wishlists"
  • Silent Hill 2 remake Maria Silent Hill legend Akira Yamaoka says horror isn't as important to the franchise as "emotional complexity"

Danny Baranowsky: I’m Danny Baranowsky and I do music for movies and games… mostly for games nowadays, though. I started by doing music over at Overclock Remix about ten years ago, and over time I got better and met game developers. I did a game called Cannabalt, and then I did a game called Super Meat Boy, and it just kind of grew from there.

GR: How early did you get involved in The Binding of Isaac?

DB: Pretty much as soon as Edmund started thinking out loud about it. Back when it was going to be a flash game that he was going to do in like ten days. I was out of the town when he actually started it, so I couldn’t do it right away, but as soon as I got back I started doing some sketches and stuff. We did a very symbiotic thing, where he would send me art or builds and I would write music, then I would write music and he would do art to the music. It was very intertwined.

GR: Is that your ideal way to work on a project? Do you like being involved in the process?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

DB: Absolutely. It has to do with how well I get along with the developers – and that’s not to say that there aren’t a lot that I don’t – but if we work well creatively together, which me and Edmund of course do, it’s the best way to do it. I think you can kind of feel that in Isaac, it’s very cohesive. Everything about it feels fluid and solid, and I think that’s why.

Above: Disturbing doesn't begin to describe Binding of Isaac.

GR: Absolutely, and Isaac is a very, very dark game, and the music is extremely fitting. Have you ever done anything this dark before?

You may like
  • Mewgenics "Only the nerdiest of the nerds" would play roguelikes before Spelunky and The Binding of Isaac, says Mewgenics dev
  • Edmund McMillen "We could have just made The Binding of Isaac 2," say Mewgenics creators, and "gotten 20 million wishlists"
  • Silent Hill 2 remake Maria Silent Hill legend Akira Yamaoka says horror isn't as important to the franchise as "emotional complexity"

DB: It’s sort of my preferred music. My favorite kind of music is sort of… dark. One of my favorite bands growing up was Stabbing Westward, who did that song “Save Yourself,” and it was super-crazy gothic-angsty pop. But people keep saying that Isaac is dark, but I don’t see it that way. I guess the music is sort of dark, but I see the game as sort of… melodrama for sadness. I guess. I don’t know a good word for it.

I guess if you think of it in human, real-life terms it’s dark: it’s a baby killing his mom, and blood and poop and all that stuff. But it’s so silly… I really tried – and I did this in Super Meat Boy, too – to not take it too seriously. Meat Boy, in the end, got super dramatic and epic music, but I was trying to be melodramatic and tongue in cheek. Maybe I failed, since everyone thought that I meant to be super epic, and that’s the same thing with Isaac. I guess it’s dark, because of the way the music is written, but in the back of my mind there was always this voice saying “Well this is a pretty silly game. You’re crying at poop. And coins come out.”

GR: I guess the reason I find it dark is because when I hear the music I see the game. When I hear the music I see a crying child, it matches the game so well.

DB: And I have to draw another parallel to Meat Boy. With Meat Boy it was match the old-school feeling, and that was sort of the whole mantra of it. With this one it was dark, but sort of silly. It’s a little slower and more tense, punctuated with stress. It’s always on the top of my mind: how is this music going to match the pace of the game? The setting? All of it. I don’t think you can just write music from the art of a game, it has to match the feel of it. I was one of the number one testers for the game, and before I did a bulk of the music I was familiar with how it played.

Above: Danny's work on Super Meat boy turned the awesome, silly game into an awesome, silly, epic game.

GR: It comes across, the game and the music work well together and that’s something not every developer appreciates yet.

DB: Oh no. Oh no. Not at all.

GR: Have there been any games you’ve played that you feel like the music is working against the game?

DB: Some Star Wars games, when they just put Star Wars music in it from the movies… like, when I was a kid I played Shadows of the Empire and I thought it was amazing. But I was a kid – I didn’t think of things critically at all. It was a cool game, but they just dropped music from the movies into it. I remember running around Hoth and having that music from random scenes from Star Wars in there randomly crescendoing and going up and down… when nothing was happening. Like, some Star Wars games have custom soundtracks and do an amazing job. The Force Unleashed series, as criticized as they were for other reasons, I thought the music was done really well. It was made for it, and it matched the pace of the game.

GR: It felt like Star Wars music without actually already being Star Wars music.

DB: Right.

Click to the next page to hear about why Danny isn't too worried about Cave Story 3D fans...

  • 1
  • 2

Current page: Page 1

Next Page Page 2
CATEGORIES
iPad iPhone PC Gaming Nintendo PlayStation Xbox Platforms Mobile Gaming
PRODUCTS
The Binding of Isaac Super Meat Boy Cave Story 3D Canabalt
Hollander Cooper
Hollander Cooper
Social Links Navigation
Former Features Editor at GamesRadar+

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade.

Read more
Mewgenics
Roguelike Games "Only the nerdiest of the nerds" would play roguelikes before Spelunky and The Binding of Isaac, says Mewgenics dev
 
 
Edmund McMillen
Roguelike Games "We could have just made The Binding of Isaac 2," say Mewgenics creators, and "gotten 20 million wishlists"
 
 
Silent Hill 2 remake Maria
Silent Hill Silent Hill legend Akira Yamaoka says horror isn't as important to the franchise as "emotional complexity"
 
 
Mewgenics
Roguelike Games "What else are we going to do, another f***ing platformer?": Mewgenics took 15 years to dominate Steam, but its secret sauce was cooked up in just 2 weeks
 
 
Dead Space
Games "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
 
 
Banjo gives Kazooie the thumbs up in a screenshot from Super Smash Bros. Ultimate.
Games "It gave us more opportunities for variety": How Banjo-Kazooie helped the Nintendo 64 compete with PlayStation
 
 
Latest in Action
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows features "will make their way to other games," franchise lead says
 
 
GTA 6
Grand Theft Auto Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
 
 
Death Stranding 2 PS5 screenshot
Action Games Death Stranding 2's PC player peak is better than both versions of the original game combined
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Breath of the Wild star didn't know what game she was trying for, nor that it was the title role
 
 
GTA 6 Lucia
Grand Theft Auto Crimson Desert could challenge GTA 6 for Game of the Year, claims GTA 5 dev – but only if Rockstar "drop the ball"
 
 
Latest in News
Screenshot from Minecraft Dungeons 2's reveal trailer, showing a bunch of villagers standing around a blocky village.
Minecraft Minecraft Dungeons 2 takes another stab at Mojang's surprisingly great Diablo-inspired RPG spin-off later this year
 
 
Palworld
Survival Games "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out
 
 
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
A screenshot of the Adoring Fan seen in The Elder Scrolls 4: Oblivion Remastered.
The Elder Scrolls Todd Howard says Oblivion leaks didn't help Bethesda or players: "Everyone is gonna have a different version"
 
 
Slay the Spire 2
Roguelike Games Slay the Spire 2 devs respond to the flurry of negative Steam reviews: "No change is necessarily permanent"
 
 
Crimson Desert
Open World Games "My dream game": After 7 hours, Palworld publishing lead delivers his Crimson Desert verdict: "This game is made for me"
 
 
LATEST ARTICLES
  1. Sam Witwer as Darth Maul in Star Wars: Maul – Shadow Lord
    1
    New Star Wars show Maul - Shadow Lord's animation mixes CG and traditional techniques
  2. 2
    Resident Evil has shaped survival horror as we know it – and the next decade will be the proving ground
  3. 3
    Minecraft Dungeons 2 takes another stab at Mojang's surprisingly great Diablo-inspired RPG spin-off later this year
  4. 4
    Star Wars: Maul – Shadow Lord showrunner says that the former Sith is still a villain.
  5. 5
    Fallout season 3 will incorporate "a few things from the game that we've wanted to do since season one," says showrunner

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...