Thanks for the heads up! As said earlier, this is a great feature to have - I look forward to [...]
Thanks for the heads up! As said earlier, this is a great feature to have - I look forward to see more from Here and Now Indie.
Barely a week ago I asked for more content featuring games from the indie scene and you guys have already started doing so. It's great to go to a site where our feedback is ACTUALLY acted upon! Thanks guys at GR!
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santaclouse37
This is an awesome idea for a weekly feature! Now I have a reason to visit this site on Saturdays.
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slimjim441
Kirby + Mega Man = Ninja Senki apparently. Looks radical.
Thank you GR crew for doing coverage on the independent games. If you could it'd be great to see more [...]
Thank you GR crew for doing coverage on the independent games. If you could it'd be great to see more articles on this area of gaming. These days I'm not really interested in a lot of the big releases as I find a lot of indie games to be more exciting. Thanks for putting me onto some good looking games and studios!
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arianabiscuit
Definitely looking forward to all of these! Especially Gone Home.
A lot of these sound pretty interesting. Gone Home and State of Decay sound very much like games I'd be [...]
A lot of these sound pretty interesting. Gone Home and State of Decay sound very much like games I'd be into and Jonathan Blow's new game sounds like it might have some potential. Gone Home in particular, as from the synopsis I am getting a "Hotel Dusk" vibe which I loved.
Apologies if you already do something like this and I keep missing it, but it'd be cool to read a monthly feature on indie games. It could be a list of that month's releases or even a rundown of the best/upcoming indie games in specific genres or themes (such as survival horror, zombie, exploration, plaformers etc).
Dan Teasdale is right: the term has been so misused it's lost all meaning. If I had to course-correct this [...]
Dan Teasdale is right: the term has been so misused it's lost all meaning. If I had to course-correct this term going forward, I think fair guidelines to being an indie game is that the title must meet these criteria:
-No major-publisher financial backing. If you recognize who funded the project, odds are it's not indie.
-Total contributers to the game does not exceed 18 developers. Everything from code to art to design must be done by those 18. Does not include testing or crowdsourcing contributions like feedback, etc.
-No PR guy. If a game has someone whose sole purpose on the project is to talk the game up and has zero influence on the game itself, it's not indie.
And finally, the one exception to all those rules; the game was developed by a total of five developers or less (as defined above), none of the other rules apply. When everyone on the team contributes and average of 20% or more to the game, it's an indie game.