Nintendo wanted to do 3D gaming way back with Luigi's Mansion

Many criticize Nintendo as being behind in the technological race, but did you know the Gamecube actually had "3D-compatible circuitry built in" during development? The only problem is that Nintendo never used it.

That's the revelation coming from the latest episode of Iwata Asks, a regular feature on in which Nintendo president Satoru Iwata sits down and discusses the company's progress and upcoming projects with fellow employees.

This edition focused on the 3DS, and in the course of discussion, Iwata pointed out that this isn't the first time Nintendo has dabbled in the 3D market. Of course there was the Virtual Boy (check out which of its games we hope are remade on the 3DS!), which has more or less been relegated to footnote status. But moreover, the company was seriously considering 3D technology with the Gamecube.

"The Nintendo GameCube system actually had 3D-compatible circuitry built in. It had the potential for such functions ... If you fit it with a certain accessory, it could display 3D images," said Iwata.

He goes on to say, though, that the company ultimately decided not to go through with it because the screen accessory would have been too expensive. That call wasn't made until late into the console development, though. During the period of discussing 3D possibilities, early versions of the launch game Luigi's Mansion were actually in 3D.

"We had a functional version of [Luigi's Mansion] in 3D ... Even without special glasses, the 3D looked pretty good," Iwata commented.

So it looks like the 3DS isn't just a flash in the pan, but rather based on tech that Nintendo's been working with for a while.


Jan 12, 2011

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  • FanofSaiyan - January 13, 2011 3:57 p.m.

    It's an interesting turn of events. Nintendo gets the jump on everything!
  • GR_JustinTowell - January 13, 2011 3:33 p.m.

    No sucking up suspected, WillisTron :)
  • WillisTron - January 13, 2011 3:02 p.m.

    @ GamesRadarJustinTowell Promise I'm not trying to suck up to you or anything but I thought the exact thing with both Luigi's Mansion and Rogue Squadron right when they came out (how amazing they would look in 3D that is)
  • GR_JustinTowell - January 13, 2011 10:19 a.m.

    That makes so much sense - I remember playing the first boss fight where the rocking horses swoop around at the start. I thought when I played that how it really looked 3D, like it was designed to come out at you.
  • crazyW01F - January 13, 2011 1:07 a.m.

    I'd kill for a Luigi's Mansion sequel, even if it's on the 3DS.
  • thesuperspacejew - January 12, 2011 9:54 p.m.

    That's probably why the 3DS looks solid, they've been tinkering with the technology for so long and have gotten the kinks out of it.
  • mausjake - January 12, 2011 9:25 p.m.

    @mahabit I remember hearing about this awhile back, it was also looked into for the gameboy advance sd, they actually had working models but the graphics back then were horrible and they decided to scrap it until the graphics could catch up, which is apparently now! Speaking of hearing about this, and now that I think about it a few other articles... Are you guys hiring?
  • mahabat - January 12, 2011 8:56 p.m.

    didn't this news get released sometime last summer?
  • BrunettePride - January 12, 2011 8:56 p.m.

    I do rather want me a 3DS! Luigi's Mansion is a great game probably one of my favorites on the GC, I don't understand why it gets so much hate on it. For time it was brilliant. It'd be interesting to see it remade.
  • dphoenix192 - January 12, 2011 8:53 p.m.

    so remake of luigi's mansion on the 3DS?
  • johnthe5th - January 12, 2011 8:51 p.m.

    Wow! But I wonder if this affected the price of the console... not that that matters anymore.

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