Metal Gear Solid 4: updated impressions

More impressive still was weapon customization, which you can do courtesy of an arms dealer named Drebin (the guy with the monkey from the trailers). See, while you can pick up any weapon you see in the field, including those dropped by enemies, most of them will be useless to you, because they're genetically locked to their owners. Drebin, however, can "clean" the locks from the weapons you salvage, which are automatically ferried to him by the Metal Gear Mk. II (Snake's tiny, remote-controllable robotic sidekick) in exchange for "Drebin Points."

If the remainder of MGS4 is as good as what we've played so far - and from most accounts, it is - PS3 owners have an incredible experience to look forward to when June 12 rolls around. Keep your eyes peeled for a full review in the coming weeks.

May 15, 2008

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.