Fortunately for beginners, the creatures found in and around Maple Island, the gameÂ’s training island, are relatively few in number and not that dangerous, which gives them all the breathing space they need to start to develop their characters in relative peace. When youÂ’re feeling more confident and experienced, or perhaps part of a group of fellow adventurers eager to rack up the experience points and Mesos quota, higher level monsters can be found wandering the maps of Victoria Island. The really nasty, highly dangerous monsters patrol around the central area of the Island where the dungeon is, and for boss action, Ossyria is the place to try your luck. In fact there are four fearsomely cute bosses awaiting you there, so itÂ’s not a place for the feint hearted.
Each monster has its own unique behavior and attack patterns: some will head straight for nearby players, while others take a less aggressive stance. Equally, some attacks and skills are more effective against certain monsters than others, meaning itÂ’s up to players to figure out how best to tackle each individual monster. Of course, learning when not to take a monster on is just as important: if the fight isnÂ’t going well, itÂ’s time to back off as every time your character dies you stand to lose a hefty chunk of your precious experience points.
Some of MapleStory's monsters look like butter wouldnÂ’t melt in their mouths Â– even the names are cute: Blue Snail, Orange Mushroom, Ribbon Pig, Green Slime Â– but donÂ’t be fooled: they wonÂ’t think twice about rushing straight in to drain your health bar. The important thing to learn is that, although youÂ’ll often come away battered and bruised from your encounters with some of the gameÂ’s more dastardly foes, itÂ’s always worth the effort because of the invaluable experience points gained. The trick is to be prepared for those instances: plenty of health and magic potions and a little help from your friends can get you through even the tightest spot.
To help players work out which encounters to take on, monsters, like players, are categorised by experience level. While the level 1-10 monsters shouldnÂ’t pose too much of a problem for beginners, those in the level 51-60 category are best left until players have accumulated a good level of experience. Players are encouraged to Â‘trainÂ’ by finding an area full of monsters of a similar level before spending time racking up the experience points. To help out, certain maps in MapleStory are designated Â‘training areasÂ’. Here monsters have a very fast respawn time (the time taken for a defeated monster to reappear), ensuring a never ending flow of sword-fodder. However, these areas can get busy, meaning youÂ’re often competing with other players for kills, as much as you are with the monsters.
Beyond experience, the best thing about taking down monsters is the presents they randomly leave behind afterwards. These usually consist of small amounts of Mesos, but monsters sometimes drop items as well. What gets dropped is completely random, although itÂ’s usually proportionate to the monsterÂ’s level. Most often itÂ’s a special item required to complete specific quests, or an ingredient to make a more powerful item, but if youÂ’re lucky, a lower level monster might drop a really valuable and powerful piece of equipment from time to time. Even more reason to hunt down every monster you see!