Hour of Victory - hands-on

Oh man. It must have taken ages to come up with the super-imaginative title for Midway’s foray into the uber-competitive WWII genre. After going hands-on with HoV this month, its name might reflect the big budget aspirations of the Call of Duty’s and Brothers in Arms’ of this world, but the rest didn’t measure up.

Based on the Unreal Engine 3, it’s not exactly an ugly game but after the chaotic shoot-fest of the seminal Call of Duty titles on 360 it failed to have the impact that it should. Thankfully it does at least attempt a different take on war. Playing through this FPS’s European and North African levels you’ll be able to switch between the three main characters which change your game experience and promise a stack of replayability since the levels are designed with different routes.


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