Pandora will play home to a new breed of treasure hunter this fall, as Gearbox revealed it is working on a bonus DLC character class for Borderlands 2, dubbed the Mechromancer.

Gearbox boss Randy Pitchford introduced the pigtailed cyborg class to PAX East attendees this weekend. The early sketches (via GameInformer) reveal a young, redheaded girl outfitted with mechanical body parts and the ability to control a homemade killer robot called D374 -TP (Deathtrap).

Pitchford explained the Mechromancer class is still just a concept right now, but that it will be developed in full once work on the core game is complete. He added the class will likely arrive as DLC a few months after Borderlands 2 launches in September, and that it will be free for fans who pre-order the cel-shaded sequel. For everyone else, the Mechromancer will still be available at the same time, but sold at at a price “comparable to most DLC”.

Touching on the core game itself, Gearbox said Borderlands 2 will ship with character customization gear that must be earned through leveling up and completing various missions and challenges. Unlockables include new costumes, unique heads, and better gear; some of which will be bestowed instantly to players who ransacked their way through the original Borderlands.

Borderlands 2 lands September 18 in North America, and September 21 in the UK. Get a lay of the land with GR's latest preview, Borderlands 2 hands-on – one hour with the Siren, the Gunzerker and an army of acid-drooling dogs.


  • NullG7 - April 10, 2012 11 p.m.

    Who really cares? Its not a bad thing I'm just happy I might get a fifth class, anyone who knows now they will love the game will pre-order anyway and get it free and anyone else will simply pay $10 (probably) for it considering the game will cost $60 it's not alot extra
  • Craza - April 9, 2012 10:16 p.m.

    The first Borderlands was a game that really caught me off guard with how much I fell in love with it. I went in expecting a good time, but came out dying for more, even after finishing all of the DLC. The co-op was amazingly fun, especially playing alongside my boyfriend. I'm really excited for the second one, and I'm already looking forward to this DLC. Definitely can't wait to pour another 80+ hours into this series.
  • MadMan - April 9, 2012 4:41 p.m.

    At least it will be free with a pre-order. Pitchford said it is just a concept right now and wont be developed in full until the core game is complete. So these comments about them worrying to early about DLC really don't make sense, I mean does it really hurt to start planning ahead?
  • FireIceEarth - April 9, 2012 1:05 p.m.

    You can't spell Mechromancer without a little romance :D
  • jackthemenace - April 9, 2012 11:20 a.m.

    People are going to get pissy, but at least it's not day 1. Plus, adding another character would be amazing DLC for Borderlands- an entirely new play style. I'm kinda of guessing the Deathtrap's going to work in a similar way to the bloodwing from Borderlands 1, which is totally fine by me. And the bonus costumes and unique 'heads' also sounds pretty fun, especially since it's NOT DLC- for me, nothing in this article is bad news, seeing as I'll definitely pre-order.
  • ObliqueZombie - April 9, 2012 10:17 a.m.

    While I would initially gripe about the DLC already being announced without the game even close to hitting shelves, I guess it makes up for it for being "free with a preorder." Hell, it might as well be free. Preordering doesn't cost extra. Also, about the added gear, heads, and costumes, this has me worried. I played the HELL out of the original Borderlands on my Xbox, but this summer I plan to save up for a nice desktop. If that's the case, I might get it for the PC, which means I won't get the bonuses (at least initially). Alas, I might as well be talking to myself on this one in this comment. :I All my friends own an Xbox instead, so I might as well just get it for that.
  • Longnuts - April 9, 2012 8:20 a.m.

    Jesus! Not even done with the game yet but already worrying about DLC.
  • FoxdenRacing - April 9, 2012 9:19 a.m.

    From a software architecture standpoint, they at least need a way for it to 'plug in'; if the game can't recognize "Oh hey, there's new stuff available!" once the D in DLC is done, that means they have to patch the game proper too, which is costly. Not only is there the QA process for the various consoles above and beyond their own internal processes, they're wasting perfectly good man-hours writing the same part of the game twice. Don't get upset that they're figuring out how to hook it in later. Get upset if they'd pulled a Capcom [all you're downloading is a key file] or very blatantly and obviously cut something out of the game to sell it separate. There's a big difference between good software design and cheating us on our purchases. From the looks of this [and from the trust Gearbox has built up through their past actions], they're one of the few companies out there with 'getting it right' as their first priority.
  • Pwnage19 - April 9, 2012 1:26 p.m.

    "The Mechromancer class is still just a concept right now, will be developed in full once work on the core game is complete." ^^ Did you miss that statement? They came up with an idea, thought it wasn't suitable (or worth their time) to include in the core game, and now have put it on the bookshelf. That's totally acceptable. New ideas are going to pop up--you can't know if it's good or bad unless you develop it a little. It could've just been a scrapped idea, but they decided to hold off, and finish developing it later. So no, they aren't worrying about DLC, they are worrying about finishing the game first. Learn to read AND comprehend.

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