Alone in the Dark

But! The biggest problem with Alone in the Dark is that we haven't actually played it yet. And though that nagging sensation that you really, really want to get some hands-on time with a game is always a good indication of quality, that final hurdle - of cohesive, intuitive control and rewarding 'feel' - is where many promising games fall like lead weights.

Throughout all the demo action we saw, though - from the heart-in-mouth helicopter crash, to the taxi escape race or the dose of semi-free roaming around Central Park - we just wanted to play the damn thing, and resolve our worries. Fortunately, it'll only be a matter of weeks until we get proper hands-on experience.

But until then, Alone in the Dark will continue to tease us with its elusive, exciting potential,leaving us with nervous gameplay doubts. Cross your fingers, readers, and pray that the next time you hear from us, the news is all good for Alone in the Dark.

Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.