Upcoming Switch games for 2018 (and beyond)

Light Fingers

Release date: Q1 2018
Genre: Action/Board Games

Why is it so interesting? Light Fingers looks to be a brilliant blend of turn-based card game and real-time stealth action title. And with lovely art style to boot. You’re all trying to score more loot than your friends in multiplayer, but before you can have the glory and the bragging rights you’ve got to get it all. We love the fact the world develops like a board game unfolding and it has a sword and sorcery feel to every pixel. 

Mineko's Night Market

Release date: Fall 2018
Genre: Adventure / Simulation

Why is it so interesting? If you are incapable of watching the above Mineko's Night Market trailer and suppressing squeaks at all the adorable kitties it contains, this isn't a game for you. It's basically a kind of game like Animal Crossing or Stardew Valley, where you explore, craft, oh and breed cats. The cute little balls of fluff will follow you around as you play as Mineko who's just moved to Mount Fugu Island, and is also accompanied by her giant cat-like friend Abe. Together, you'll gather resources and craft items to sell at your market stall, play loads of mini-games, and of course, befriend kittens. Lots and lots and lots of kitties. Sounds rather wonderful, doesn't it?


Release date: TBC 2018
Genre: Action RPG

Why is it so interesting? If you love games like Stardew Valley, with that kind of "just one more day" gameplay loop, then you're going to love Moonlighter. By day, you're a shopkeeper called Moonlighter, setting prices for goods, expanding your wares and setting the perfect prices between ripping your customers off and selling at a loss. It might sound tedious but in reality it's that kind of wonderful, brain-soothing mediocrity that Stardew Valley has in droves with all that watering and crop gathering. But then, at night, you’re diving into roguelike dungeons to gather the stuff you’ll be selling in your shop the next day and that you'll need to upgrade your weapons or brew health potions and enchantments. It's going to be your new Stardew, trust me.

Shakedown Hawaii

Release date: TBC 2018
Genre: Action

Why is it so interesting? Retro City Rampage packed an entire GTA-sized world to explore inside a game that feels like it belongs on an NES cart. Now, VBlank is doing the same to the SNES world with Shakedown Hawaii. With more freedom of movement, more detailed sprites, more missions to complete, and an entire property management economy to take part in (or blow up), Shakedown Hawaii looks to improve on its predecessor in nearly every way. 

Flipping Death

Release date: TBC 2018
Genre: Puzzle platformer

Why is it so interesting? Stick It to the Man was weird as hell - a puzzle platformer with a Tim Burton-esque flavor that allowed you to read minds and use stickers to change the world around you. Now, Zoink Games returns with Flipping Death, a game about a recently deceased girl who can move through the worlds of the living and the dead, possessing humans to use their bodies to solve puzzles for you. It looks just as strange - and just a fun - as Stick It to the Man (which is also now available on Switch). Look for it later this year.


Release date: TBC 2018
Genre: Strategy

Why is it so interesting? Intelligent Systems is off cranking out Fire Emblem games for Nintendo, meaning that its Advance Wars series has been left to languish in obscurity over the past few years. That doesn't mean people have forgotten about it though, as Chucklefish games has taken the framework - cutesy sprites on big maps fighting in simple-but-deep turn-based battles - and applied it to their own fantasy world. With up to four player local and online multiplayer and over a dozen different campaigns, maybe we won't need Advance Wars after all.


Release date: TBC 2018
Genre: Action/Survival

Why is it so interesting? Terraria, a bit like Minecraft, is one of those games that's on every platform possible. And for good reasons too. Terraria is a brilliant 2D sandbox game that tasks you with surviving in a procedurally generated world with nothing but a few basic tools to start out with. But the more you play, the cleverer you get and learn what you need to do to survive. It's addictive and brilliant.

Pocket Rumble

Release date: TBC 2018
Genre: Fighting

Why is it so interesting? Pocket Rumble is so evocative of a specific platform - right on down to the scanlines - that anyone who owned a Pocket Color is likely overloading with nostalgia right now. But Pocket Rumble doesn't seem to simply lean on its roots. By stripping down to a two-button control scheme, Pocket Rumble aims to streamline fighting game controls without sacrificing depth. It'll arrive on Switch as a console exclusive sometime in March.

Monster Boy and the Cursed Kingdom

Release date: TBC 2018
Genre: Platformer

Why is it so interesting? So, thanks to the weirdness surrounding the license for cult classic Sega series Wonder Boy, there are three of these games in development now, all from different studios and with varying degrees of involvement from the original creator, Ryuichi Nishizawa. Originally Kickstarted as a totally different game by French studio Game Atelier, Monster Boy and the Cursed Kingdom features the same colorful, cartoony designs and weighty, retro metroidvania feel of Wonder Boy 3, but with a modern, crisp, high-definition look.

Runner 3

Release date: TBC 2018
Genre: Endless(ish) runner

Why is it so interesting? The Runner series is distilled simplicity. Your little 8-bit-looking dude runs forward automatically, and you tap buttons to leap over pits, slide under obstacles, and more. While endless runners are nothing new, the Runner series fills its gameplay with tons of interesting challenges and loads of secrets to find. Runner 3 looks to take things even further, introducing branching paths, items to buy, vehicles, and much more.

Kingdom: Two Crowns

Release date: TBC 2018
Genre: Strategy

Why is it so interesting? Don't be fooled by its retro-inspired graphics - Kingdom is tough. It's hard because it's cryptic; this fusion of kingdom building and side-scrolling survival tells you basically nothing overtly, forcing you to figure out how all of its pieces fit together by paying attention to animation and audio cues and learning through repeated deaths and restarts. Whether that sounds frustrating as hell or an enigmatic delight is down to personal taste, but if that sounds like something you're into, Kingdom is an intriguing and beguiling way to spend your time - and the new Two Crowns update will add co-op.

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