Super Stardust Delta preview the PS Vitas touch screen take on Asteroids

If you’ve played Super Stardust HD on the PS3, chances are you’re going to feel right at home with the PS Vita’s own Super Stardust Delta. The game puts you in a tiny spaceship defending a planet from waves of massive asteroids and enemy ships. Weapons range from a whip-like energy beam that breaks up giant space rocks into smaller pieces to having the ability to unleash devastating black holes. We went hands-on with the game to see how it handles on Sony’s upcoming portable.

The immediate impression we got from our hands-on time was that this game is hectic as all hell. If we sat still for one second we were decimated on the spot. We had to be mobile the entire time, dodging asteroids, vaporizing enemy buzzsaw ships and evading flashing red bombs. Using the black hole and missile abilities at the right time was essential to keep from becoming overwhelmed. The game is visual stimulation to the max, with neon-light explosions going off everywhere and almost too many things on screen to keep up with - but that’s what makes it fun. Even after only playing a short demo, we can already see how players will get sucked in trying to get a new high score or complete the next wave.

Super Stardust Delta launches with the PS Vita on February 22.

Lorenzo Veloria

Many years ago, Lorenzo Veloria was a Senior Editor here at GamesRadar+ helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.