Skip to main content

PlayStation patent could speed up switching between apps and games on PS5

PS5
(Image credit: Sony)

A new PlayStation patent could speed up switching between apps and games on the PS5.

As first reported by OPAttack earlier today, a new patent relating to the PS5's UI was just filed by Sony. According to the original report, it seems as though Sony may be researching a feature that allows users to access other apps without even leaving the game that they're currently playing.

"The window can be pinned to the GUI and user control can automatically switch to another application," reads a section of the patent application. "Upon user input requesting a menu, the menu is presented in a layer over at least a portion of the first layer of content based on an execution of a menu application," says the patent, further outlining the possible feature.

Obviously, it goes without saying that this patent merely outlines a possible feature for a Sony-produced console in the future, and doesn't guarantee anything concrete will come of it. Right now, the PS5 allows users to switch between games and apps with the "Switcher" feature pinned to the console's task bar, but this proposed feature could introduce more layers to the existing structure.

As the original report from OPAttack points out, the Xbox One originally utilized a feature like this to stream TV and music through the special Snap system, but was ultimately discontinued due to RAM issues with the base console. Let's hope - if this feature becomes a reality - that Sony's console has enough RAM to handle the workload.

PS4 controller on PS5 | Transfer PS4 games to PS5 | PS5 error codes | PS5 standby mode | Play PS4 games on PS5 | Turn off PS5 adaptive triggers haptic feedback | How to turn off PS5 | Transfer games to PS5 hard drive | Why isn't my PS5 controller charging? | Download PS4 saves on PS5 | PS5 SSD installation | How to use PS5 remote play 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.