Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Nioh 3 stone demon with red eyes
Action RPGs "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev
The Last of Us 2
Third Person Shooters Arc Raiders lead was surprised The Last of Us players liked the game, just not "PvP all the time"
Arc Raiders player holding a gun
Third Person Shooters Arc Raiders guns totally changed after one dev remade the entire reload system "himself"
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
Arjun looks up at Primary in The Passage in Saros, a snake-like mechanical AI with a coffin-shaped head, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer tells me
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
Arjun runs towards Bastion in Saros, using his blue shield to absorb a spiral of blue orb bullets, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros will "tempt you to do tricky things", its game designer tells me about its aggressive, creative shield combat
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
Arc Raiders best weapons
Third Person Shooters "Will this blow up the server?": Arc Raiders players are so good at killing Arc that Embark eyes ways to "escalate" PvE
Ellie and Joel during The Last of Us
Survival Horror Games The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
Dying Light: The Beast
Survival Horror Games Dying Light: The Beast's Restored Land update puts the survival back into survival horror
  1. Games
  2. Action
  3. The Last of Us
  4. The Last of Us 2

How Naughty Dog designed one of The Last of Us 2's most surprising moments

News
By Jordan Gerblick published 26 March 2021

The Last of Us 2 designer Pete Ellis talks subverting expectations with that infamous workbench ambush scene

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

The Last of Us 2
(Image credit: Naughty Dog)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Most of us will remember the scene from The Last of Us 2 that shattered our trust in workbenches, but you probably haven't heard precisely how that moment was created to evoke a prolonged sense of isolation and dread.

*Minor spoilers for The Last of Us 2 ahead - if you haven't reached 'The Seraphites' level from Chapter 3: Seattle Day 2, turn back here* 

Video game workbenches are typically sacred places where you can relax your shoulders and unclench your jaw in the knowledge that bad guys are probably like, "OK, they're busy making better weapons to use against us, we should probably leave 'em alone". But in the words of Naughty Dog designer Pete Ellis, "[you're] never safe in The Last of Us Part II world." The infamous workbench ambush scene from The Last of Us 2, in which Ellie is attacked while upgrading weapons, was designed to make you feel lonely and tense, Ellis explains in a new post on Gamasutra.

Article continues below
You may like
  • Ellie and Joel during The Last of Us The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • Resident Evil The Board Game map laid out on a black table I've been playing this board game for years, but I didn't know how much it had taught me until I played Requiem

"My idea was to ambush the player during the workbench upgrade menu so that it would support two aspects," Ellis writes. "The first was for referring back to the brief of emphasizing loneliness; if the player wasn't alone, Dina would have been able to warn or protect Ellie and she wouldn't have been ambushed whilst her back was turned.  The second was that it emphasized that you were never safe in the Last of Us Part II world; you should always be on your toes and tense about whether you're ever safe.  I've read many a tweet from people saying they didn't feel safe at a workbench after this encounter, and despite it being stressful for players, it meant to us that it was successful - our world was supposed to be tense throughout."

The kernel of the workbench ambush scene was the fact that the backpack menu in The Last of Us and The Last of Us 2 doesn't pause the game, something Ellis attributes to maintaining a consistent level of tension. "I had an idea from thinking about this tense menu experience and how it could also be extended out to the workbench menu as well, as this also didn't pause the game when the player was using it." From there, the process of designing the scene involved creating an expectation and then subverting it. There's a total of eight workbench locations prior to the ambush scene, which makes the attack all the more startling. 

There was also some trial and error for Ellis. One of his early prototypes drew mostly positive reactions, but confused some players who'd cleared the entire area before interacting with the workbench. Since they'd so thoroughly cleansed the building of bad guys, it didn't seem fair to them that they were ambushed so suddenly. 

"This led me to make the reward area a room that was further away from the workbench and subsequently the last thing to pass on the way out of the space.  This positioning remained as it is in the final game with the open door to further encourage players to find the room and make the discovery," Ellis devised.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Ellis also added visual clues to avoid making players feel cheated by the big surprise at the workbench. For example, live, healthy-looking plants are accompanied by a trowel and some fertilizer to suggest someone is using the space to grow food. Earlier in development, there were even audio cues to warn players of the ambusher's presence, but the developers found during playtesting that the foreshadowing was too obvious and caused some players to scour the entire building for enemies prior to approaching the workbench. This, again, made the scene itself feel unearned.

Eventually, after plenty of playtests and feedback from other developers, Ellis landed on a sweet spot for the workbench scene that subverts expectations without feeling unwarranted. Ellis points out that you can even avoid the scene altogether by placing trap mines outside the door to the workbench room, thereby killing the ambusher before he gets to you, so the only person you have to blame for your trust issues is yourself.

Check out this The Last of Us 2 easter egg someone found in Uncharted 4.

CATEGORIES
PS5 PS4 Platforms PlayStation
Jordan Gerblick
Jordan Gerblick
Social Links Navigation
Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

Read more
Ellie and Joel during The Last of Us
Survival Horror Games The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
 
 
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
Resident Evil The Board Game map laid out on a black table
Board Games I've been playing this board game for years, but I didn't know how much it had taught me until I played Requiem
 
 
Resident Evil Requiem On the Radar screenshot of a zombie biting a fire poker with an orange overlay
Resident Evil Resident Evil Requiem is my new favorite Saw movie thanks to one of the most upsetting survival horror levels in history
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
 
 
Latest in The Last of Us
Ellie in The Last of Us 2
The Last of Us The Last of Us Part 3 hopefuls are convinced Naughty Dog head Neil Druckmann is hinting at another sequel
 
 
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
Ico
The Last of Us The Last of Us director's biggest inspiration for his new game was Ico, the first game to ever make him cry
 
 
Ellie in The Last of Us 2
The Last of Us Behold, the "very broken" Last of Us 2 multiplayer mod that modders built after Naughty Dog canceled Factions plans
 
 
best zombie games
The Last of Us The Last of Us 2 multiplayer might still be possible thanks to modding efforts 2 years after the spin-off was canceled
 
 
The Last of Us Part 1
The Last of Us Amid Divinity's controversy, The Last of Us co-creator doubles down that "we don't need AI" and hopes to avoid it
 
 
Latest in News
Crimson Desert: Cliff Macduff looking out into the distance during the new game, Crimson Desert.
Open World Games Crimson Desert "makes me feel a sense of wonder I've not felt since Oblivion," says Palworld publishing chief
 
 
Divinity
RPGs Larian chief says Divinity's development has progressed to the point "where you sense that a game is coming alive"
 
 
Homelander waking Soldier Boy in The Boys season 5
Superhero Shows Homelander sentences Billy Butcher to death by Soldier Boy in The Boys season 5 teaser
 
 
Homelander smiling smugly in the Oval Office of the White House
Superhero Shows The Boys' final season is done as creator Eric Kripke says farewell to the r-rated superhero show
 
 
Players attack a frontier building in The Legend of California
Survival Games Jeff Kaplan has "over 5,000 hours" in Rust, which is "the pinnacle of PvP games"
 
 
Pokemon Pokopia gameplay showing Ditty in human form, frowning in front of a lighthouse
Pokemon Pokemon Pokopia player builds straight-up jail for their least favorite 'mons: "They are (mostly) comfortable"
 
 
LATEST ARTICLES
  1. Crimson Desert: Cliff Macduff looking out into the distance during the new game, Crimson Desert.
    1
    "Slay the Spire 2 is a masterpiece," Palworld lead says, but Crimson Desert "makes me feel a sense of wonder I've not felt since Oblivion"
  2. 2
    Larian chief Swen Vincke says Divinity's development has reached a point "where you sense that a game is coming alive"
  3. 3
    Homelander sentences Billy Butcher to death by Soldier Boy in The Boys season 5 teaser
  4. 4
    Former Overwatch lead Jeff Kaplan has "over 5,000 hours" in Rust and calls it "the pinnacle of PvP games," but his own survival game takes cues from World of Warcraft
  5. 5
    The Boys' final season is officially finished as creator Eric Kripke says farewell to "the best professional experience of my life"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...