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  1. Games
  2. MMO Games
  3. World of Warcraft
  4. World of Warcraft: Forever

World of Warcraft: Forever devs address racial ability drama by creating even more drama, fans say Blizzard's changes are still clear "favoritism"

News
By Anna Koselke
Published 27 October 2026

The MMO has a "bias" toward Alliance players, they argue

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World of Warcraft: Forever
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Although World of Warcraft: Forever is still in Beta, racial abilities and traits have been a hot topic in the WoW community since, well, forever – and Blizzard's recent update to them is no different, adding fuel to the seemingly eternal fire.

Every race has its own unique abilities, known as "racials" for short. For instance, modifiers to damage and the like. Folks are never quite happy with how they play out, though, it seems, with players on both sides expressing discontent in some way or another – but Blizzard's well aware.

That's why, as per the developer's official forums, the studio is opting to shuffle them around a bit while prioritizing "racial identity."

"Some players have expressed that some of the new racial traits feel too generic, while others have raised concerns that some are objectively stronger than others," the devs write. "In taking a final pass on these, we've prioritized racial identity, which means that some races will naturally be slightly more effective than others at certain combat roles."

And, uh, it's safe to say that this "natural" effectiveness isn't going over well with fans.

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The changes, as Blizzard lists them out, affect Humans, Dwarves, Tauren, Orcs, and the Skyborne. Some of them see buffs moving from one to the other, like the Tauren losing its 1% hit chance modifier but Humans gaining it – and that's where the drama starts. Players see this as a slight against the Horde faction.

Over on Reddit, you can find them saying as much, with one comment reading, "Why even play Horde at this point?"

Racials are NOT fine. The favoritism towards alliance is getting ridiculous...
 from r/classicwow

Another fan adds, "LMAO the bias by these devs is unbelievable. They take 1% hit away from Tauren and give it to Dwarves. What a joke." Right underneath, somebody else says, "Blizzard has no idea what they are doing with these racials" – and I see a good few replies echoing this sentiment.

It's not just there, either. A different thread sums up the entire issue as a "favoritism" problem from the World of Warcraft studio. "Racials are NOT fine," it reads. "The favoritism towards alliance is getting ridiculous…"

It's important to note that not everyone agrees here, however. I see plenty of people arguing that this isn't a matter of "favoritism" but rather what Blizzard itself explains – that some races are more well-equipped for certain forms of combat and the like. As one player puts it, "Alliance has always been the better PvE side," while the Horde is superior in PvP.

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Others simply state that they feel it's fair as this is "how Alliance felt for 20 years," clapping back that Blizzard previously favored the Horde.

Honestly, my head hurts just reading back and forth between the discussions, but I understand both sides. It's tough to strike a proper balance that'll please everyone, though. I'm happy with what Final Fantasy 14 did… you know, making the racial buffs and whatnot essentially obsolete.

I doubt that'll ever happen in World of Warcraft, of course, but it'll be interesting to see how this conversation develops as WoW: Forever releases into the wild early next month – and how Blizzard chooses to react in regards to updates, too.

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Despite controversy, World of Warcraft: Forever's $30 Skyborne race is one of the Beta's most popular among both Horde and Alliance players

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Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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