
Anna Koselke
After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
Latest articles by Anna Koselke

Cozy sandbox RPG mash-up from former Dragon Age, Skyrim, and Witcher talent raises over $100k on Kickstarter in just 1 day
By Anna Koselke published
News Hawthorn looks like it was plucked straight from a fairy tale

Oblivion Remastered player clears the RPG's Dark Brotherhood "murder mansion" quest in 8.75 seconds using only his fists, leaving no witnesses
By Anna Koselke published
News Whodunit?

From jiggle physics to individually modeled blades of grass, this game dev proves how GTA 6 is taking Red Dead Redemption 2's visuals to the next level
By Anna Koselke published
News Is Grand Theft Auto 6 a video game or a movie?

Nintendo predicts Switch 2 will sell 15 million units and 45 million games in its first year, so it's "working to strengthen our production to meet demand"
By Anna Koselke published
News The company says "the large number of entrees went beyond our expectations"

Oblivion Remastered lets you wipe out entire taverns of NPCs with ease, and I don't know how I missed this playing the original RPG for 19 years
By Anna Koselke published
News The Dark Brotherhood questline should've taught me better

Oblivion Remastered streamer creates real-life version of the RPG's persuasion minigame and commands Twitch viewers to "try to convince me to do what they want"
By Anna Koselke published
News Bethesda's minigame is far more chaotic IRL

Rockstar impresses Baldur's Gate 3 dev with new GTA 6 trailer: "I really like the GTA series because it humbles an industry that constantly argues about everything all the time"
By Anna Koselke published
News Larian Studios' publishing lead praises Grand Theft Auto

Monster Hunter Wilds gets its first time-limited Free Challenge Quest, and reactions from fans of the action RPG range from "too forgiving" to "frustratingly hard"
By Anna Koselke published
News How quickly can you slay Rey Dau?

"Grand Theft Auto 6 looks like a AAA game from the future": Game devs react to GTA 6 trailer 2, wowed by Rockstar's "incredible graphical fidelity"
By Anna Koselke published
News Fans and industry veterans alike are impressed

Rockstar gives us our best look at the GTA 6 characters yet, from a beer-loving, conspiracy-believing hermit to a rap duo with a "relentless social media presence"
By Anna Koselke published
News We're so back, baby

You can get some of Oblivion Remastered's best weapons and armor sets at level 1, if you can outsmart the RPG's infamous scaling system
By Anna Koselke published
News Player – 1, Bethesda – 0

Kingdom Come: Deliverance 2 hits 3 million players, who in 3 months have collectively made Henry kill almost 500 million humans and spend 387 million hours drunk
By Anna Koselke published
News Time well spent in the medieval RPG

Oblivion Remastered expands its "modding capabilities" with a script extender just like the original RPG and Skyrim, but the creator says don't "get your hopes up yet"
By Anna Koselke published
News OBSE64 is still a work in progress

ConcernedApe doesn't "really try Stardew Valley mods," but "read an article about" the Larian-approved Baldur's Gate 3 mashup and thinks "it's cool"
By Anna Koselke published
News He's "seen pictures" of Baldur's Village

Ahead of Switch 2, Nintendo lays the groundwork for its local GameShare feature on the OG Switch in a huge new system update, but you can't actually use it yet
By Anna Koselke published
News The feature will be usable when the Switch 2 launches

Former Dragon Age writer praises Clair Obscur: Expedition 33 as "beautiful," saying it's "kind of to JRPGs what Baldur's Gate 3 was to CRPGs"
By Anna Koselke published
News BioWare veteran David Gaider is enjoying the new turn-based RPG

Amid ongoing Switch 2 confusion over everything from features to games, former Nintendo marketing leads say the company should "just give people all the information" in one place
By Anna Koselke published
News It should be fans' to "parse through"

As Oblivion Remastered introduces new fans to Bethesda's iconic 2006 RPG, ex-Elder Scrolls dev admits the level scaling system "was a mistake" eventually fixed in Skyrim
By Anna Koselke published
News The remaster is a bit "more playable," though

Bethesda asked Oblivion Remastered fans for "suggestions and feedback," and boy did it get some - from "a special flesh sculptor" and better dungeons, to making the RPG more "like Skyrim"
By Anna Koselke published
News No matter how hard we try, we can never escape Skyrim

After D&D publisher briefly tried to tear it down, Baldur's Gate 3 boss says mods like Stardew Valley's "Baldur's Village" help keep games alive: "I think you should applaud that"
By Anna Koselke published
News Larian's RPG is in modders' hands now, after all

Baldur's Gate 3 director Swen Vincke says Larian is "deep in the trenches" with its "crazy ambitious" new RPG, and that "I hope I can tell you 5 years from now" that "we cracked it"
By Anna Koselke published
News He explains the studio makes "very complicated games"

Modder remaking Oblivion in Skyrim says the 13-year project "has already paid off tenfold," plans for "bug fixes and the DLC" are set, and Oblivion Remastered "changes nothing"
By Anna Koselke published
News "I think there is room for both a remake and a remaster"

Baldur's Gate 3 "changed design direction at least two times" after Larian first tried a "cartoony approach" with the RPG, "closer to what we see in D&D books"
By Anna Koselke published
News Can you imagine a cartoony Lae'zel?
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