Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • BlizzCon 2026
  • Countdown to GTA 6
  • Join our monthly RPG Club
  • Game of the Week
  • G+RLS Podcast
  • GTA 6
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action
  3. iPhone

10 things I learnt while making a videogame (by a games journalist)

Features
By Justin Towell
Published 12 December 2011

Seeing videogames in a whole new light...

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

I woke up on New Year's Day with one thought: "I'm going to make an iPhone game". It's something I've wanted to do for a while, but the New Year seemed the perfect place to start. The game is called Squeak's Dreams and is a 2D platformer about a mouse who eats too much cheese before he goes to bed, which gives him cheese dreams. It's out today and it's been a long journey. But it's opened my eyes...

Until now, I'd been like the music lover who couldn't play music – loving games and critiquing them, without understanding the process of making them. Well, having now gone through it myself, I have a better appreciation of the process. So here's what this games journalist learnt while making a videogame.

1) You don't need coding knowledge

Turns out one person CAN make an iPhone game, even without knowing a single line of code. Yes, you need a Mac and yes, you need an iPhone Developer account (which isn't free but you can get one at developer.apple.com), but there are tools out there to help you realise your vision. I used the amazing GameSalad which has both a free and Pro license. The Pro license lets you implement Game Center (iPhone's version of Xbox Live achievements) as well as publish for Android, but after dropping a grand on an iMac, I can't stretch to the Pro membership just now.

Latest Videos FromGamesRadar+
Watch full video here:

Above: Just the camera on my phone and digital image editing knowledge makes this possible

GameSalad is superb and there are so many helpful people in the forums. There are also templates to get you started. Squeak's Dreams started from the basic platformer template. Virtually everything except the 'grounded' rule (which lets the game know Squeak is standing on the ground) was tweaked and remade in my game, but if you take it a step at a time, it starts to make sense. I won't get into the rules it uses, but suffice to say it's based on logic and 'if this touches this, do this' rules, which are easy to understand. But you DO need a Mac to publish to the App Store - that can't be fudged.

You may like
  • A multiplayer skirmish in N Plus Infinity Times Two These devs spent 22 years building the perfect platformer, and the Steam apocalypse won't stop them
  • Demon Lord: Just a Block Creator of one of the highest-rated new roguelikes on Steam says Dark Souls-style story was key
  • Baldur's Gate 3 Karlach We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev

2) Bugs are a pain in the ass

For example, let's take the most basic functionality. When the player presses 'right' and then decides they actually want to go 'left', it makes sense that they'd slide their finger from the 'right' button to 'left', agreed? It took me EIGHT HOURS to make that happen. I had working buttons, sure, but they only worked one at a time – you couldn't slide between them. Then when the slide did work, if you jumped, Squeak would stop running. It works fine now, but it's just the most basic functionality – yet by no means a cakewalk. And if I had issues with 2D leaf rustles and ducks flying around the screen, imagine what the bug list in Skyrim must've been like!

Above: Bouncing on a duck that quacks (with my voice, oddly) is cute. Less so if the duck glitches out and takes off. Thankfully, Squacker here is now bug-free. MAAAK!

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

3) Gamers play the same game differently

It doesn't matter if you lay out complex and measured breadcrumb trails of collectible in-game items – someone is going to just hold right and press jump, whatever you do. You have to cater for them somehow. So next time you wonder why level 1 is so easy in a game, it's so that even these gamers get some sense of progression. Of course, they'll need to learn how to play properly to get past this bit…

Above: Bounce across the berries and avoid the brambles. Real mice have to do this EVERY DAY

4) Difficulty level is hard to get right

Like any developer, I want people to see everything in my game. But I also want them to get some longevity out of their money. As a result, there are a couple of levels that are quite hard. I'd like to think reaching the top of the tree in the Garden is one of those 'woohoo!' moments, especially when it's the last thing you do before the sweet parallax loveliness of the River. In true modern day tradition, you can't ever see a Game Over screen in my game, so there has to be some level of difficulty. But we'll see...

You may like
  • A multiplayer skirmish in N Plus Infinity Times Two These devs spent 22 years building the perfect platformer, and the Steam apocalypse won't stop them
  • Demon Lord: Just a Block Creator of one of the highest-rated new roguelikes on Steam says Dark Souls-style story was key
  • Baldur's Gate 3 Karlach We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev

Above: It IS possible to get to the top of the tree. Strange place to put a bed, mind...

5) Music makes a massive difference to mood

When I first made the 'clouds' bonus level, it was silent, except for the sound of gems being collected. As soon as I added the piano music, with its gentle tempo and heavy reverb, the game sound effects sounded trivial – and I even considered taking them out. Now I'm used to them, I think they're fine. It's fun to collect a load of cheeses in just a few seconds and hear the chimes going, even if it does obscure the music.

Above: I'd like to think the piano in the clouds bonus level sets a mood. If not, the elephants will

6) Age Ratings are harsh!

On the surface, Squeak's Dreams looks like the most harmless game in the world. But when I came to thinking about what was actually in it when submitting for the age rating, I realised it was going to have 'suggestive themes' 'alcohol or drugs reference' and 'mild fear/horror'. Why? The radio in the kitchen was originally programmed to play one of three random songs by yours truly.

'Pirate Queen' has a reference to alcohol, 'Hot On Your Tail' has mild innuendo and 'Feeling Before' contains the line 'I called the nurse / she made it worse / she raised my temperature / and halfway through I had to ask...' which is pretty suggestive. Plus there's a spider in one of the levels that is more than a little scary, if that sort of thing bothers you. So I took out two of the songs and left in 'Pirate Queen', resulting in a 12+. No Hot Coffee outcries for me, thanks.

7) Optimisation is a BIG deal

At one point early on, the game was 80MB. It used beautiful uncompressed photographic images and plenty of audio. But I realised it was going to be too big to download. So I squeezed and squeezed, going through up to four versions of some images, in an attempt to get it under 20MB. I did manage it (look at the Treetop pic up there and you'll notice the reduced colour if you look hard enough), but additional audio and imagery right near the end took it up to 31.2MB.

But it isn't just the size of the game - trying to get the game to run at 60fps took a lot of tweaking. That's why the dragonfly stage doesn't feature an animation when you collect a cheese. Usually, the cheese rotates, shrinks and fall away when it's collected - that had to go to keep the frame-rate up. It's also the reason the boss level doesn't feature lights along the walls. It did at one stage, but it caused slowdown. Snip. On an iPhone 4S, it's lovely and smooth. A 3GS? Well... 25fps isn't too bad...

Above: The darkness up there on the right should have had lights in... but that pseudo-3D floor and giant cat head is apparently a lot for an iPhone to think about

8) Graphics can be too busy

Initially, I was really pleased with my backgrounds. They looked crisp, detailed and exactly what I wanted the game to look like. Problem was, they were too busy for anyone who didn't know the level layout. So I changed most of them to a simpler, leafy design. I still kept in that old background on one level (couldn't bear to lose it, to be honest), but took pity on the player for the rest.

Above: The work-in progress 'busy' background (left) and the finished version. Clearer?

I would add also that animation is damn hard, especially when you're trying to make a realistic-looking game. The sprite for Squeak is cute... but he's a little bit basic, in honesty.

9) PR is damn fun

I made a gameplay trailer...

...and a musical/animated trailer...

...and even handed out free cheese to my colleagues this morning. Great fun - I highly recommend it.

10) I want to make another one

Without wanting to sound corny (or, indeed - cheesy), I've learnt so much over the past year. I see games in a new light, too - I can see the rules that run Mario, for example. I already have ideas for more games, too, but it's also taken a huge effort and I do admittedly feel exhausted. So I'll be playing more Skyrim now over the break for Christmas, then starting afresh in the New Year. In the mean-time, if you should care to have a go on my venture into the other side of the gaming world, just search the UK or US App Store for Squeak's Dreams.

CATEGORIES
iPhone Platforms Mobile Gaming
Justin Towell
Justin Towell
Social Links Navigation
Freelance Writer

Justin was a GamesRadar+ staffer for 10 years but is now a freelance writer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.

Read more
A multiplayer skirmish in N Plus Infinity Times Two
Platforming Games These devs spent 22 years building the perfect platformer, and the Steam apocalypse won't stop them
 
 
Demon Lord: Just a Block
Roguelike Games Creator of one of the highest-rated new roguelikes on Steam says Dark Souls-style story was key
 
 
Baldur's Gate 3 Karlach
Games We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev
 
 
Echo Weaver hero holding blue weapon
Games Indie game studios are supposed to love generative AI, so why do the 25 devs I spoke to avoid it?
 
 
Sean Murray in a gray hoodie smiling
Survival Games 10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
 
 
Scarlet Deer Inn knight figure embroidered on cloth
Games In the history of games, I don't think anyone pulled off the feat of the coolest new game on Steam
 
 
Latest in Action
Marvel's Wolverine - Sabertooth holding Wolverine up with a clawed hand ready to strike and a big grin
Action Games That great PS3 Wolverine game saw zero crunch because the movie it accompanied was delayed, dev says
 
 
Ocarina of time remake
The Legend of Zelda Nintendo has updated the Zelda timeline, and the Ocarina of Time remake has made it more complicated
 
 
Link looks at an NPC couple twirling
The Legend of Zelda After another scalping disaster, Nintendo is restocking the Legend of Zelda Switch 2
 
 
Lucia yells from the window in joy as Jason drives a stolen car down the highway, from the GTA 6 extended look
Grand Theft Auto Politicians clear $3m in GTA 6 Miami Beach marketing despite violence concerns because "It's a video game, it's fake"
 
 
Hideo Kojima
Action Games Sony reportedly axed Physint because Hideo Kojima's Metal Gear successor is over budget, years away
 
 
Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2
Metroid Metroid Ravenous fans think the Dread studio has already confirmed its involvement
 
 
Latest in Features
StarCraft 2030 screenshot
Third Person Shooters StarCraft: Everything we know so far about Blizzard's new open-world, story-driven shooter
 
 
The models from the new Sons of Behemat range, against a shelf unit of board games
Tabletop Gaming These new Sons of Behemat models are exactly what the Warhammer Age of Sigmar army needs
 
 
Xanthe, one of the lieutenants in The Blood of Dawnwalker
RPGs I nerfed The Blood of Dawnwalker's hardest boss by fighting her early and stole her instakill power
 
 
Hawkeye, Captain America, and Black Widow in The Avengers (2012)
Marvel Movies 14 years later, it's still clear The Avengers should be a blueprint for any superhero crossover movie
 
 
Marvel's Wolverine
Games Sony has topped a generational run of self-owns by abandoning Hideo Kojima's next Metal Gear
 
 
Zaza gives a cheery thumbs up in Stupid Never Dies, despite being against a Hellish background
Action RPGs Capcom vets' flashy action RPG Stupid Never Dies is one of the coolest games since Persona 3 Reload
 
 
LATEST ARTICLES
  1. StarCraft 2030 screenshot
    1
    StarCraft's 2030 release is proof "we're serious," says project lead and former Far Cry boss
  2. 2
    Diablo 5's first confirmed classes are the Demon Hunter, Monk, and the all-new Plague Knight
  3. 3
    StarCraft: Everything we know so far about Blizzard's new open-world, story-driven shooter
  4. 4
    Diablo 4 is finally getting its big final boss next week, new Amazon class coming 2027
  5. 5
    World of Warcraft: Forever is a whole new WoW game launching in November

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...