Ubisoft Reflections is staffing up for a new IP
The creator of the Driver series is working on something all new
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Ubisoft Reflections, creator of the Driver series and co-developer on a number of popular series, is staffing up for a new IP.
According to a job listing for a narrative designer, Ubisoft Reflections' new series will have elements of open-world games, but other than that the description is pretty vague. The job listing also calls for someone who can help craft backstories for multiple "characters, locations, objects, [and] events."
Despite the Newcastle-based studio being best-known for the Driver series, it's had a hand in making a laundry list of games from Ubisoft's flagship series including The Division, The Division 2, Far Cry 5, Assassin's Creed Syndicate, Ghost Recon Wildlands, Watch Dogs, Watch Dogs 2, Watch Dogs: Legion, The Settlers, Starlink: Battle For Atlas and The Crew. Reflections also led development on a few in-house indie games like Grow Up, Grow Home, Ode, and Atomega.
As for the mothership Ubisoft brand, the company recently revealed a pretty significant update to its development strategy. On top of the usual three to four premium AAA games a year, the studio now says to expect more "high-end free-to-play games." We've already seen a preview of what's to come with the free-to-play spinoff title Tom Clancy's The Division: Heartland announced last week, and it sounds like more of the same is in the works for other Ubisoft franchises. Ubisoft has clarified that the move toward free-to-play games won't result in fewer premium, paid titles, just a bigger investment in the free-to-play space.
For everything else on the horizon, here are all the upcoming PS5 games and upcoming Xbox Series X games we can't wait to play.
Weekly digests, tales from the communities you love, and more

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


