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Leon Kennedy wears a serious expression as he looks out in Resident Evil Requiem. GamesRadar+'s On the Radar banner surrounds the image, with impact written in the top left-hand corner
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  1. Games
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The Resident Evil 2 remake looks spectacular in the new Resi 7 engine (and horrible. Really, really horrible)

News
By Leon Hurley published 14 June 2018

The new Resi 2 remake means the horror classic is scarier than ever

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The Resident Evil 2 announced at E3 2018 sounds like a dream come true - the original game reimagined in the Resi 7 engine, and with that classic Resi 4 over the shoulder camera. Now we've got 24 minutes of Resi 2 Remake's E3 2018 gameplay to pick over. 

  • E3 2018 schedule
  • E3 2018 games

The good news is Capcom are doing some truly horrible things with the new engine...

Gross right? I mean, in a good way. That new Resi 7 RE engine tech that made that game's Mold enemies so slimy and nasty is working well with the old classic zombies.

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  • Leon Kennedy wears a serious expression as he looks out in Resident Evil Requiem. GamesRadar+'s On the Radar banner surrounds the image, with impact written in the top left-hand corner Resident Evil Requiem is building two futures at once, and I have a couple guesses as to what the next remake might be
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  • Leon exits his Porsche into streets at night in Resident Evil Requiem The 10 best Resident Evil games of all time

Another thing to note is the new Resi 4 style camera system. This remake isn't using the fixed angles and view of the original, and instead the over shoulder camera is creating that sense of restricted view and claustrophobia.  

Apparently Capcom has moved a few things around and made some changes to locations and puzzles (there are toilets in this game that the original never had, for example). So even if you've memorised Raccoon City's undead hellscape there should be a few surprises this time. 

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Resident Evil 2 Resident Evil 2 Remake
Leon Hurley
Leon Hurley
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Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.

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