Team Ninja has high hopes for new action-RPG Rise of the Ronin

A ronin rides over a hill with the sunset in view
(Image credit: Team Ninja)

Sony's latest State of Play stream was stacked, with one of the standouts proving Rise of the Ronin, a new action-RPG from Team Ninja. It's not just fans that are hopeful over the upcoming game, though, as Koei Tecmo is equally optimistic over the game being a big part of its future. 

As shared on Twitter by Bloomberg's Takashi Mochizuki, Koei Tecmo – of which Team Ninja is a division of – hopes Rise of the Ronin will sell 5 million copies "as one of the important strategic pillars of the company's mid-term growth strategy." 

To provide a sense of scale, Nioh 2 surpassed 2.5 million sales earlier this year around two years after release, at which point Team Ninja confirmed that Nioh had cleared 5 million in time for its fifth anniversary. 

Some of those hopes may lay in how long the action-RPG has been in the works. Team Ninja director Fumihiko Yasuda reveals in a Sony blog that work on Rise of the Ronin initially kicked off seven years ago, with Sony offering support throughout the years. "The development has progressed slowly and freely, much like the spirit of a Ronin," Yasuda says.

If you’ve been out of the loop, Rise of the Ronin is a combat-focused, open-world action-RPG that takes place in Japan as the Edo Period draws to a close. You’ve got oppressive rulers and deadly diseases while "western influence permeates as the civil war continues to rage between the Tokugawa Shogunate and the Anti-Shogunate factions." Against this backdrop, you take up the role of a ronin bound to no master and free to make their own choices. 

That’s not all we saw during the State of Play stream, though. God of War Ragnarok got a new trailer and a swanky controller reveal to boot. You can find our full PlayStation State of Play recap at the link. 

Here are more new games for 2022 and beyond to add to your wishlist right now.

Deputy News Editor

Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.