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"We were basically trying to keep Harmonix afloat": The making of Guitar Hero
By Retro Gamer Team, Ed Nightingale published
Feature The story of how Harmonix converted iconic rock songs into an accessible gaming experience
Keeping it real: Meet the developers leading the fight for live action in video games
By Play Staff, Oscar Taylor-Kent published
Feature OPM discovers why live action continues to be alluring to the video game industry
Head Trip: Double Fine takes our brains to another dimension in the psychedelic Psychonauts 2
By Edge Staff published
Feature Diving into the weird and wonderful world of Psychonauts 2 with creator Tim Schafer
"We wanted to make a game all fans can enjoy": Taito talks bringing an arcade icon to PlayStation with Bubble Bobble 4 Friends
By Josh West published
Feature OPM chats with game director Tsuyoshi Tozaki about the iconic bubble dragon brothers
If RPGs are only as good as the roles they put you in, The Witcher 3: Wild Hunt remains one of the all-time greats
By Alex Wiltshire, Edge Staff published
Feature Almost six years on from launch, The Witcher 3 continues to shine as one of the best games of the generation
How Goodbye Volcano High is shaping the next-generation of adventure games on PS5
By Jess Kinghorn, Play Staff published
Feature KO_OP reveals all about its upcoming PS5 game to Official PlayStation Magazine
Picture perfect: The fight to preserve retro resolutions in the 4K era
By Nick Thorpe, Retro Gamer Team published
Feature Retro games must inevitably be played on newer displays, but is this costing us vital visual characteristics of the games we love?
With Guilty Gear Strive, Arc System Works is pushing for the next evolution of its beloved fighting franchise
By Oscar Taylor-Kent, Play Staff published
Feature Guilty Gear creator Daisuke Ishiwatari talks to OPM about taking fighting games back to the dojo with Strive
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