Swiss developer explains his 'bio-inspired' game, says that 'AAA studios don't innovate'

Many of the booths at GDC represent the game development communities of entire countries. Maybe it was their friendly attitude (look at those smiles!), or maybe it was the chocolates they were handing out - whatever the reason, I shuffled over to the Switzerland booth to find out what was going on in the land of multi-purpose army knives.

What's going on, apparently, is a lot of innovation in the mobile and web-based games space. From titles like Gbanga Famiglia, a location-based mobile ARG, to the work of Alexandre Borloz (pictured on the right), Switzerland is bringing the new. I spoke to Borloz about HexaGame (a.k.a. m3n), his upcoming "bio-inspired" project, for several minutes, and while I still have very little idea of what he and the team at HexaDec are developing, I'm intrigued.

Associate Editor, Digital at PC Gamer