Sony plans to sell way more PS5s this year but says it still can't meet demand
The latest COVID lockdown in China could affect production plans
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Sony hopes to sell 18 million PS5 consoles this fiscal year, and while the company says it can get the parts to produce that many, it still can't keep up with consumer demand.
Executive deputy president and CFO Hiroki Totoki discussed Sony's PS5 outlook in the Q&A segment of the company's latest earnings webcast, following up on its in-depth FY2021 report. As Totoki explained, Sony has actually reduced its PS5 sales forecast due to production constraints, but he says the company is confident it can sell 18 million this year – roughly a 56% increase over the previous fiscal year's 11.5 million.
"When it comes to procurement of components, we have not given up on this," Totoki said. "We would like to continue to work on this, but at this point in time, what we can say safely is that we can achieve the necessary components for 18 million units."
However, while Totoki maintains that "we can get the parts and components" to hit this target, he was quick to acknowledge that "we feel there is a bit higher demand than that."
"So if the question is whether we can meet the demand, I think we're still short somewhat," he added.
Sony has already reduced its PS5 sales expectations from 22.6 million down to the current 18 million due to manufacturing constraints, and Totoki acknowledged that other factors could further affect production. The latest COVID lockdown in China, in particular, may disrupt Sony's plans.
"At this moment, 18 million units is the focus for this fiscal year," Totoki said. "For components, we do have a good feeling about how to procure the components and parts. But going forward, for example, the situation with the pandemic in China, if it worsens going forward, the lockdowns will expand further, then that would have a possibility of affecting the production, and that can be a downside risk. However, this will not happen overnight, so for us, we need to be proactive, have a focus, and take appropriate measures."
Weekly digests, tales from the communities you love, and more
Total PS5 sales have topped 19 million, Sony said in its report, so if the company can deliver 18 million units this year, it would nearly double the amount of consoles sold.
Supply issues caused PS5 to miss its year two sales target by over three million units.

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.


