Horizon's combat, world and RPG systems explained by Guerrilla

I was lucky enough to sit down with Guerrilla at E3 to see its new project Horizon. It's an open world RPG about hunting robot dinosaurs that's worlds away from Killzone, which obviously leads to many, many questions. If you need a quick catch up then there's a dev breakdown below, and after that I'll go through all the stuff I learned talking to studio art director Jan Bart Van Beek and lead producer Lambert Wolterbeek Muller.

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Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.