Halo Infinite is still expected to release in 2021 according to Xbox insider

Halo Infinite
(Image credit: Xbox Game Studios)

Halo Infinite is still expected to release in 2021, according to Xbox insider Klobrille. 

In a recent tweet that was shared on the Halo subreddit, Klobrille claims that Halo Infinite is "more or less content complete", meaning that 343 Industries can now shift its focus onto the "technical aspects". As a result, the Xbox insider says they "absolutely do expect Halo Infinite to be released 2021". 

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While this is in no way official confirmation and should be taken with a pinch of salt, Klobrielle has accurately predicted features in the upcoming Halo release in the past, such as the grappling hook. The tweet came in response to concerns surrounding the news of a leadership shakeup, with a recent report from Bloomberg confirming that Chris Lee has stepped down as director of Halo Infinite.

Lee's departure comes after the project lost its creative director last year, along with an executive producer. Originally due to release this holiday 2020 to coincide with the launch of the Xbox Series X and Xbox Series S, Halo Infinite was set to be one of the big upcoming Xbox Series X launch games. Not long after the first gameplay reveal during the July Xbox showcase, 343 Industries announced Halo Infinite would be delayed to 2021

No release date has been announced yet beyond the 2021 window, but we've steadily been getting news about the new Halo entry from community updates. Back in September, 343 Industries community director Brian Jarrad confirmed that no fixed release date had been locked in yet. 

In other news, Halo: The Master Chief Collection next-gen upgrade lets Series X players match with Xbox One.  

Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.