Gods and Monsters took Assassin's Creed Odyssey's special abilities and "put it on steroids"
More details on Ubisoft's myth and magic adventure
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Ubisoft showed off its new open-world adventure Gods and Monsters at E3, and today we got more details about the abilities your hero will have to help them survive in the world of Ancient Greece myths and legends.
"We designed [Assassin's Creed] Odyssey with special abilities, so we took that and put it on steroids for Gods & Monsters," said creative director Jonathan Dumont. "When you're fighting and you trigger your abilities, you're going to wreck the enemies you're facing. You can expect fast-paced combat that takes place on the ground and the air. For example, if you're fighting a cyclops, you may have to double jump to reach his head and hit him in the eye to blind him, so then you can fight him on the ground. We also have aerial enemies like harpies."
Dumont also promised that there will be plenty of magical items to play with, including the Boots of Hermes, which give you the power to double-jump. "There are plenty of items like that, but we're saving them for future surprises," he teased.
Despite the game's mythical subject matter, according to senior producer Marc-Alexis Côté the development team is still applying the same "rigorous historical approach" as it would to a more factually based Assassin's Creed title. Luckily, they knew just the expert to help.
"Dr. Stéphanie-Anne Ruatta, the historian who helped us on Assassin's Creed Odyssey, actually specializes in mythology, so we couldn't have found a better person to help us with Gods and Monsters," added Dumont.
Gods and Monsters will be released on February 25, 2020 for PS4, Xbox One, PC, Nintendo Switch, and Google Stadia.
We're tracking all the best Amazon Prime Day game deals right here. Some online stores give us a small cut if you buy something through one of our links. Read our affiliate policy for more info.
Weekly digests, tales from the communities you love, and more

Rachel Weber is the former US Managing Editor of GamesRadar+ and lives in Brooklyn, New York. She joined GamesRadar+ in 2017, revitalizing the news coverage and building new processes and strategies for the US team.


