Ghost of Yotei
The latest Ghost of Yotei articles from GamesRadar+
Latest about Ghost of Yotei
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Year in ReviewAfter 70 hours with Ghost of Yotei before the game even launched, it's now my only platinum trophy of 2025By Rollin Bishop Published 10 Comments -
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NewsGhost of Yotei studio Sucker Punch lead steps down as studio head to usher in the "next chapter of creative leadership"By George Young Published -
NewsGhost of Yotei's latest update brings New Game+, replayable missions and more, but players are still hoping for Tsushima-style loadouts and more fashion freedom with transmogBy Anthony McGlynn Published -
GuideGhost of Yotei New Game Plus mode explainedBy Iain Wilson Published -
NewsGhost of Yotei is getting New Game+ next week in an update adding higher difficulties, accessibility settings, and more to Sucker Punch's open-world PS5 hitBy Anthony McGlynn Published -
NewsGhost of Yotei lead was "saddened" he had to tone down the game's flashback mechanic, which was originally far more complex: "I knew it was the right choice"By Anthony McGlynn Published -
NewsGhost of Yotei director says Sucker Punch didn't want to be violent for the sake of it in its open-world Japan epics, even if "in video games, you get a lot of pressure just to do it sometimes"By Scott McCrae Published -
Now PlayingGhost of Yotei finds peace in violence and is unquestionably PS5's most relaxing revenge storyBy Fran Ruiz Published -
NewsAAA games like the $70 Ghost of Yotei are really just for "more affluent people," says analyst, as soaring prices push players toward free games and Fortnite: "People just don't realize, because they're not paying attention"By Moises Taveras Published 31 Comments -
NewsGhost of Yotei hit 3.3 million sales in its first month, making it a PS5 best-seller and putting it on track to hit the 5 million sales milestone that took Tsushima 4 monthsBy Scott McCrae Published -
NewsXbox wants to know how fun Ghost of Yotei is in a new survey, and fans immediately have some questions of their own: "Does this mean the game will be available on Xbox?"By Catherine Lewis Published 7 Comments -
OpinionRPG fans stay winning: 2025 has been a critical hit for the genre, though I'm anticipating a GOTY bloodbathBy Andrew Brown Published -
News"It did great": Ghost of Yotei sales are matching the famously efficient Ghost of Tsushima in the US, analyst saysBy Anthony McGlynn Published 11 Comments -
NewsGhost of Yotei is Sony's best-selling PlayStation release in Europe since Marvel's Spider-Man 2 in 2023, beating Death Stranding 2 and Helldivers 2By Scott McCrae Published -
NewsGhost of Yotei studio Sucker Punch "can only do one thing at a time," admits co-founder – and that's why the "really important" decision of its next game is so hard: "It kind of has to be your best idea, right?"By Anna Koselke Published -
InterviewGhost of Yotei's art director wanted the RPG to look like a "living painting," but the detail required stresses even me out: "When the wind blows, the trees know how strong the wind is"By Andrew Brown Published -
NewsGhost of Yotei creative director says "the cognitive overload of all of the systems and all the buttons on the controller can be quite intense"By Kaan Serin Published -
NewsGhost of Yotei has so much climbing because the devs wanted to focus on the "idea of freedom," and because Hokkaido really is that steep and "epic"By Kaan Serin Published -
NewsGhost of Yotei lead says the "easier" Sucker Punch made the Tsushima sequel, "people liked it less" – but devs didn't want to "alienate a bunch of people" with its Lethal difficulty, eitherBy Anna Koselke Published -
NewsGhost of Yotei devs "like having a clean screen" free of mini maps and yellow paint: "Why would we muck it up with all this stuff on the screen if we can figure out other ways to guide you?"By Catherine Lewis Published 9 Comments
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