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  1. Games
  2. MMO Games
  3. World of Warcraft
  4. World of Warcraft: Forever

"You can't tell me this isn't WoW 2": Blizzard says World of Warcraft doesn't need a sequel thanks to Forever, but MMO fans say it already made one

News
By Anna Koselke
Published 21 September 2026

World of Warcraft: Forever "feels like WoW 2"

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World of Warcraft: Forever
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Following the big reveal of World of Warcraft: Forever at BlizzCon 2026, many fans dubbed it Blizzard's answer to their Classic+ prayers – but others see it as such a strong revival of the original MMO, it might as well be a sequel in its own right.

World of Warcraft: Forever is many things: a revamped take on Blizzard's beloved 2004 gem, an MMO with new content that nobody has previously experienced, and an all-around cozy game to pour hundreds of hours into between school or work.

What it technically isn't, however, is an official sequel – but fans enjoying its paid beta period feel it's got enough bang for its buck that might as well be World of Warcraft 2, apparently.

One fan taken aback by Forever's stunning nighttime visuals declares as much, writing in a post on Twitter, "You can't tell me this isn't WoW 2." Over on Reddit, commenters discuss how the new game "opens up so much potential," with a response calling it "a pretty smart way to develop WoW 2."

Threads on the official World of Warcraft forums echo this sentiment, as folks write that "WoW Forever feels like WoW 2.0 and it makes sense."

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You can't tell me this isn't WoW 2 pic.twitter.com/XV6t3dl0iuSeptember 20, 2026

It's certainly an interesting take to read, especially seeing as Blizzard itself essentially said that World of Warcraft 2 isn't happening because the developers aren't sure what a sequel to the old MMO would "give you that World of Warcraft: Forever isn't already giving you" – so, yeah.

It's undeniably a downright huge project for the studio, and it seems that even they liken it to a successor of sorts… even if it'll coexist with Classic and retail.

Honestly, I'm personally thrilled with the beta so far myself. Blizzard has nailed everything from the ambience to the quest design, placing me in the shoes of a giddy child booting up their new game for the first time ever once again – and, yes, I even happen to like the controversial Skyborne race, regardless of its hefty $30 price tag, and its opening story.

The devs have something very good cooking here, y'all.

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That, plus the fact that Blizzard is waving goodbye to combat add-ons (much like it did in retail before) and GDKP – thank the Light. I just can't wait until everyone gets to hop into World of Warcraft: Forever on November 4.

World of Warcraft: Forever dev tells fans concerned by datamines and screenshots to "reserve judgment" until they play Blizzard's new MMO.

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Blizzard Entertainment Activision Blizzard
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Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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