The Witcher 3 almost ended on a Mass Effect 2-inspired "suicide mission," but CD Projekt Red "decided to make this more personal ending" instead
"Mass Effect 2 was a huge inspiration for the game"

It turns out that The Witcher 3 could have ended quite differently, as one scrapped conclusion planned to see Geralt set off on a "suicide mission" which was "kind of inspired by Mass Effect 2."
This was revealed by lead writer Marcin Blacha in a recent interview with PC Gamer, who mentions that some of the "biggest changes" made to the game between its development and the final version were related to the titular Wild Hunt. Geralt was once planned to be "kind of like an insider," and "doing stuff pretending to be one of them."
The scrapped ending sounds particularly interesting, with Blacha upfront in saying that "Mass Effect 2 was a huge inspiration for the game." He continues: "Initially, we had an ending that was kind of inspired by Mass Effect 2… that moment when Geralt gathers a party and goes on a suicide mission.
"It was on a Skellige drakkar you were sailing into a frozen sea, and you were supposed to fight the Wild Hunt on this drakkar."
In the end, CD Projekt Red "redesigned" the ending "a little bit," having instead "decided to make this more personal ending." Clearly, the idea wasn't scrapped in its entirety, with the whole boat on an icy sea setting carrying forth to the actual ending, when Geralt takes on the King of the Wild Hunt.
No game is without its scrapped ideas, and it makes you wonder in this case how many bits of content that got edited out of The Witcher 3 could make an appearance in The Witcher 4. A recent Witcher 4 tech demo revealed that Manticores feature in the upcoming RPG, over 10 years since they were apparently cut from the last game, so that's just one example.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.