How to get Grass Seeds in Grounded 2
You can find Grounded 2 Grass Seeds everwhere if you know where to look
Grass Seeds in Grounded 2 are tied to certain crafting upgrades, such as the shovel, so finding one early on should be a major priority for any new players. Grass is all around you from the beginning, but it's not clear how you harvest seeds from them or what those even look like at such a small scale. Fortunately I'll explain where they are and where you need to look accordingly.
Grass Seed locations in Grounded 2
Grass Seeds in Grounded 2 are found at the top of Grass Flowers that need to be cut down. From ground level it can be difficult to tell flowers from regular grass, so you need to look up for the telltale seed clusters at the top, as shown in the image above.
Once you've identified a plant, go up to it and it should be referred to as a Grass Flower in the text that pops up. Cut it down and when the cluster hits the ground, there will be a chance for it to drop grass seeds, that you can then pick up!
How to use Grass Seeds
As mentioned previously, grass seeds have very limited functionality in Grounded 2 at time of writing (although that could change as the Grounded 2 roadmap progresses). By far the most important thing they do is help you build the first of the Omni-Tool upgrades, specifically for the shovel. For this, you need to find those grass seeds and then bring all of these resources to any Ominent Terminal:
- 350x Raw Science
- 1x Grass Seed
- 2x Sprig
Exchange these at the terminal and you'll get the level 1 Omni-Shovel. You can use this for a few things, the main one being digging up moving dirt to reveal Grubs that you can kill for their hide. Later on you'll unlock higher tiers of Shovel that you can use to dig up tougher substances, like Chewing Gum.
After this, I recommend you go hunting for Grounded 2 acorns!
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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