Nintendo combats big budgets with games that only need "shorter development periods" alongside $80 Switch 2 behemoths like Mario Kart World

Switch 2 launch games: a close-up of Mario and Luigi racing each other during Mario Kart World.
(Image credit: Nintendo)

Nintendo's aware that game development is getting unsustainably expensive with some AAA games costing upwards of $200 million to make, but it has a plan in place to make sure things don't get out of control in the Switch 2 era.

In a recent investor Q&A, Nintendo president Shuntaro Furukawa was probed about whether "the improved performance of Nintendo Switch 2 will lead to higher development costs, which in turn could result in higher software prices" as seen with the controversial $80 price tag attached to Mario Kart World. Furukawa's solution? Make smaller, cheaper games alongside its mammoth hits.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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