Ubisoft hints at the future of Assassin's Creed's Basim but says "no post-launch content is planned for Mirage"
Will we get more Basim games in the future?
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Ubisoft says it has plans for Assassin's Creed protagonist Basim but "no post-launch content is planned for Mirage."
As spotted by Gamespot, two of Assassin's Creed Mirage's developers - narrative director Stephane Boudon and art director Jean-Luc Sala - took part in a Reddit AMA and gave fans of protagonist Basim a glimmer of hope. When asked if the team ever considered developing DLC or storyline content for Mirage based on the community's positive reception, Boudon said: "Mirage [has been designed] as a standalone experience without any [DLC planned]."
The developer continues: "However, we have ideas on how we could extend the story of Basim, surely. But as of today, no post-launch content is planned for Mirage." Boudon's response is vague, but it does suggest that Ubisoft might not be completely done with Basim's story - just Assassin's Creed Mirage.
Comment from r/assassinscreed
There are plenty of other Assassin's Creed games in development, so it's always possible that Basim could appear in one of them. Not only have we got Assassin's Creed Hexe on the way, but also smaller projects like the upcoming mobile game Assassin's Creed Jade, which had a closed beta test last year, and Assassin's Creed Red, which is set in Japan and planned to launch sometime in 2025. The timelines around those games don't necessarily match up with Basim, but stranger things than a bit of temporal jumping have happened to the series in the past.
Elsewhere in the AMA, one user asked the team if they'd be interested in developing "old-school" Assassin's Creed games, to which Boudon said: "We work in the dark to serve the light," along with a winking emoji. It doesn't give us much to work with but at least we know that the studio is aware of the demand.
Can't get enough of Basim? Find out how Ubisoft transformed Assassin's Creed Mirage protagonist Basim from evil to endearing.
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After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.


