All Anno 117: Pax Romana specialists explained
How to get them, and take full advantage of all specialists' buffs
In Anno 117: Pax Romana, specialists are an incredibly advantageous part of the game if you want to make things a little bit easier for yourself. What was once referred to as 'items' in previous games has now become 'specialists'. And it's these specialists that you can slot into official buildings or ships to provide certain buffs.
Whether that's boosting production chains, improving your workforce, or enhancing the efficiency of your ship, there's plenty of ways specialists can help your overall game. And, as the name suggests, they specialize in different areas such as Economy, Research, Seafaring and Military.
But, how do you get them and what do they do? Here's everything you need to know about specialists in Anno 117: Pax Romana.
How to get specialists in Anno 117: Pax Romana
Specialists can be obtained in a multitude of ways in Anno 117: Pax Romana. For starters, by completing quests or visiting traders who may have specialists visiting that you can hire for a cost.
There's also certain specialists that can be researched in your Discovery Tree, such as the 'Healthy Competition' research that yields a Legendary specialists that focuses on Economy, Finance, or Nature or 'Recruitment Drive' that yields a random specialist that focuses on Culture, Religion, or Research.
Specialists can also be unlocked in the Hall of Fame under the Statistics Menu where you can spend fame points to buy them, like Merypath, Gromatic Surveyor, a useful seafaring Captain, bought for 20 fame at Tier I. Or, Troucotouto, Subjugating Subiudex, an economy specialist for 30 fame at Tier III.
Plus, certain events can trigger a free specialist. Early on in the campaign, for example, a Gemini in the Rough event sees Ben-Baalion ask you to choose between two governors; Brutus Julius Lupus, Pollux of Politics or his twin, Gaius Julius Lupus, Castor of Fortunes. They come with different buffs (seen below) and it's up to you who you pick.
Finally, you can be rewarded specialists for completing contracts. These contracts can be picked up at various lighthouses on neighboring islands and come with different rewards. Most of the time, it's Denarii, but sometimes you get an additional specialist. And you can always wait for the contracts to refresh, which happens over time, and keep an eye out for a specialist to arrive.
How to use specialists in Anno 117: Pax Romana
Using specialists can be achieved in a number of ways. You can slot them into your Governor's Villa where you'll have a number of slots available (and acquire more as you level up). Once a specialist is selected, their buff will affect the range around the Villa, which is wide by limited.
To increase this range, you can also slot specialists into the Officium, another building under the Villa Set, which specifically accommodates specialists in your cities.
You'll also unlock additional slots when you grow your Prestige by fulfilling certain needs for your population, constructing certain public buildings, and placing ornaments around your city.
Inside each ship, there is also a Captain Slot where you can appoint a captain from the cargo. For this, your first opportunity will be to purchase Merypath, Gromatic Surveyor at Tier I with fame and slot her into your ship to boost discovery radius, hitpoints, movement speed, and favorable wind angle.
There's four different tiers for specialists in Anno 117: Pax Romana; Common, Rare, Epic, and Unique. Each tier has a greater effect on your game and are therefore a little harder to come by as you climb the tiers.
Assigning specialists is a personal choice, depending on what buffs you consider important for the growth and happiness of your residences. But, specialists can be easily moved around between Villa and Officium and won't take up any Maintenance Cost to use, so you can switch up what you've selected if your priorities change.
All Anno 117: Pax Romana specialists and their buffs
The current list of Anno 117: Pax Romana specialists and their buffs:
- Actorius Maximinus, Nummularius Nonpareil - Provides +1.5 income area effect and -75% upkeep cost to markets in range
- Actuary - Provides +0.6 income to all residences in range
- Adept Troughtender - Provides -50% water consumption to all Plantations in range
- Arruns Spedius Fastus, Sutor Supra Crepidam - Provides residneces in range with +1 happiness from Sandals, +3 Prestige from Sandals, and +1 happiness from Reed shoes
- Brutus Julius Lupus, Pollux of Politics - Provides a bonus 20% workforce from residents in range
- Deep-water Dredger - Provides 500 denarii for sinking ships, and +10% ship scorpion attack range and 15% ship scorpion attack range
- Eelhunter - Eel Grabber in range increases belief area effect by +0.5
- Gaius Julius Lupus, Castor of Fortunes - Markets in range provide an extra 1.5 income
- Iain Thespis, Brightener of Days - Increases the happiness of all residences in range by 1.8
- Judicious Rigger - Affects a ship: +25% hitpoints, -40% cargo weight slowdown
- Judoc Daidalos, of the Myrtle Tower - Affects a ship: +25% hitpoints, -40% cargo weight slowdown
- Laconic Swordsmith - Provides +20% production to weapon production buildings in range
- Menander of Nicomedes, Auspicious Haruspex - Provides Sanctuary and Fanum in range +1.5 belief area effect, +0.5 knowledge area effect, and -50% upkeep cost
- Merypath, Gromatic Surveyor - Affects ship to provide +100% discovery radius, +25% hitpoints, +15% movement speed, and +45 favourable wind angle
- Physician - Provides +0.6 health to residences in range
- Preacher - Residences in range provide +0.6 belief
- Reangler - Fishing Hunt and Scomber's Shacks in range get a reduction of -25% needed workforce, and these can be run by Plebeian workforce instead of Libertus workforce
- Sartorist - Provides +1 knowledge if the residence is supplied with Pileus in range
- Siochainri Bichearb, Boioran Rhapsodist - Provides residences in range +25% belief and +25% knowledge
- Threefold Defender - Provides +15% attack speed, +35% hitpoints, and +50% self-repair speed to towers in range
- Thunderous Bolter - Increases the accuracy of scorpiones +15% and their attack speed +20%
- Troucotouto, Subjugating Subiudex - Liberti and Wader residneces in range gain +150% workforce but -1 happiness
- Unburdener - Decreases trade price -5% and reduces cargo weight slowdown -25%
- The Vesseler - Reduces the needed workforce -25% and upkeep cost -50% of taverns in range
- Whataboutist Watis - Residences in range provide +1.2 knowledge
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Grace is a freelance writer whose work has appeared on sites including GamesRadar, PocketTactics, Space.com, Metro, Loadout, and The Digital Fix. She's written about everything from games to TV shows, and was once Head of Short Form at ITN.
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