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  1. Games
  2. RPGs
  3. Hytale

With less than 24 hours to launch, Hytale lead says the sandbox game's 50-person dev team has been funded for the next 2 years through pre-orders alone

News
By Dustin Bailey
Published 12 January 2026

"We are almost home"

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Hytale trailer screenshot of character watering a field of pumpkins
(Image credit: Hypixel)
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The long-awaited early access launch for Hytale is less than 24 hours away as this story goes live, but prospects for the sandbox game's success are already quite good. Hytale lead Simon Collins-Laflamme says that pre-orders alone have secured funding for the next two years of development.

"Pleased to announce that we have officially secured the next two years of development costs through pre-purchases," Collins-Laflamme says in a tweet. "Combined with my personal commitment of ten years, we are looking very strong for the future," he adds with a heart emoji.

There are a variety of Hytale pre-orders available to fans, ranging from a $20 USD standard edition to the pricier Supporter ($35) and Cursebreaker Founder's Edition ($70) packs. All three versions offer access to the game when it launches on January 13, but the more expensive editions include progressively fancier cosmetic packs for prospective buyers.

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"Hytale is saved," Collins-Laflamme concludes as he thanks fans for their support, echoing his message from November when he first bought the game back from Riot. "We are almost home."

In a follow-up tweet, Collins-Laflamme estimates that "50+ or so" people currently make up the Hytale development team. Two years worth of development funding – which would include the salaries of all those developers – would be no small chunk of change.

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Earlier this week, Collins-Laflamme estimated that Hytale will get 1 million players at launch, warning that you might wanna be ready for server issues on day one.

Hytale lead isn't putting his Minecraft competitor on Steam at launch because "everything is wrong" with it, and Palworld lead "totally" understands his hesitance.

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Dustin Bailey
Dustin Bailey
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Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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