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  1. Games
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  3. Hytale

Hytale lead isn't putting his Minecraft competitor on Steam at launch because "everything is wrong" with it, and Palworld lead "totally" understands his hesitance

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By George Young published 5 December 2025

"In time your honesty and willingness to be transparent will make you guys one of the most beloved around"

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Screenshot from Hytale, showing three warriors with a sword, bow, and staff sighting a big, icy dragon.
(Image credit: Riot Games)
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After regaining the rights to Hytale from Riot Games, creator Simon Collins-Laflamme says the reason it's not releasing on Steam at launch is because "everything is wrong with the game," and he's "just being honest." Palworld designer and Pocketpair Publishing manager John 'Bucky' Buckley, supports the decision, saying he "totally" understands where the dev "is coming from."

Riot Games canceled the Minecraft-esque blocky sandbox this summer, but recently sold the rights to Collins-Laflamme so it could be revived. Hytale was far from finished when the project was canned, but the developer made the purchase knowing that there was still a long road ahead.

everything is wrong with the game, literally why I'm not putting it up on steam brotherDecember 4, 2025

Collins-Laflamme has consistently warned us that Hytale is in a rough state, but has still decided to launch it in early access on January 13, 2026. During this early access period, the team will be consistently working on the game, and taking feedback from the community in order to make improvements.

Article continues below
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  • Screenshot from Hytale, showing three warriors with a sword, bow, and staff sighting a big, icy dragon. Minecraft creative lead plays Hytale and decides "I'd rather just play Minecraft," Hytale dev says he's "probably right"
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  • A Hytale character prepares to enter a glowing blue portal After canning Hytale and selling it back to the OG owners, Riot Games gives kudos to the devs for launching

While many games decide to use the largest PC storefront Steam for the early access period, the Hytale devs have decided to skip Valve's platform for fear of negative reviews, and of losing players before the game is ready. "Everything is wrong with the game," Collins-Laflamme now writes, responding to a dubious Twitter user wondering what problems the game might have. "Literally why I'm not putting it up on Steam brother."

It's a really hard decision to make, but I totally get where Simon is coming from. The reality is, a majority of gamers on Steam play the game once, review it and then never look back. You have to be pretty confident with the state of the game before pressing that "Publish"! https://t.co/5b7Jhk0glhDecember 5, 2025

Palworld's Bucky backs up the Hytale developer writing, "it's a really hard decision to make, but I totally get where Simon is coming from. The reality is, a majority of gamers on Steam play the game once, review it and then never look back. You have to be pretty confident with the state of the game before pressing that 'Publish'!"

Collins-Laflamme responds, saying he's "just being honest and saying what many other game devs are thinking."

Bucky supports the move, adding that while "it'll sting now," it's a positive long-term decision. "In time your honesty and willingness to be transparent will make you guys one of the most beloved around," he believes. It's still going to be a long time before Hytale is polished and ready, but we're along for the ride.

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Minecraft lead says "I'm looking forward to Hytale" personally, but tells curious fans "there are many Minecraft-like games, so I doubt it will change much for us."

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George Young
George Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

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