Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
The lighthouse looks at a twisting tree in Keeper
Games Best Xbox exclusives you need to own
Fable 4 screenshot showing the hero holding a sword and sitting next to a man clad in armor called Humphrey
RPGs Fable 4: Everything we know so far about the new Fable game
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Fable
RPGs Fable 4 is officially just Fable, and after a 16-year wait it finally launches this fall across Xbox, PC, and PS5
Cyberpunk 2077 screenshot showing Judy smoking a cigarette on the rooftop, with a vista of Night City illuminating the background behind her
RPGs 5 years after Cyberpunk 2077, CD Projekt Red reveals why Night City as the "main antagonist" created an irresistible RPG
Fable 4 gameplay screenshot
RPGs Fable will let me romance nearly all of its 1000 NPCs "with a very few exceptions," Playground Games lead says
Witchbrook Big in 2026
RPGs Witchbrook's "practical approach to education" means the cozy RPG won't get sidetracked by studying
A character fighting a chicken in Fable.
RPGs As GTA 6 looms near Fable's fall release date, Xbox Game Studios head isn't super worried about Rockstar
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Fable 4 key art cropped without logo featuring protagonist in middle ahead of castle with sword and magic
Xbox Series X Everything announced at the Xbox Developer Direct 2026
A close-up of Wolverine in his iconic yellow and black X-Men costume, grimacing as he raises his claws close to this chest - cropped from the game's key art with the GamesRadar+ Big in 2026 frame
Action Games With Wolverine set to elevate superhero gaming in 2026, here's the four features I want the most, and four I'm desperate to avoid
The Outer Worlds 2 screenshot showing companion Aza standing before a moon that hangs in the sky. GamesRadar+'s Best of 2025 logo sits in the top right-hand corner of the image
RPGs Obsidian hopes to stand alongside CD Projekt and Larian by making "best-in-class" reactive RPGs, says The Outer Worlds 2 director: "I don't know if we're there yet, but I'd love to get there"
Halo: Combat Evoled screenshot showing a grunt running away from an explosion in the sand
Games The head of Xbox Game Studios on Developer Direct reveals, multiplatform strategy, and hard lessons learned from 2025
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
  1. Games
  2. RPGs
  3. Fable 4

Fable's "shades of gray approach to morality" directly ties into the RPG's living population, with a reputation system I can't wait to play with

Features
By Heather Wald published 23 January 2026

How Fable's approach to morality will shape some of the RPG's biggest choice and consequence innovations

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Fable image with Big in 2026 branding
(Image credit: Xbox Game Studios)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
1
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

"What does it mean to be a hero?" is the question at heart of Playground Games' Fable reboot. Choice and consequence will play a prominent part in the upcoming action-RPG, where a new morality system will help to define your place in the open-world. Rather than Fable 3's black-and-white extremes – which often presented dilemmas that were more obviously geared towards alignments of good versus evil – the Fable reboot is taking a different approach, one that directly ties into a new reputation system and the living population of 1000 unique NPCs who inhabit Albion.

"We've pursued a much more shades of gray approach to morality," says Ralph Fulton, general manager of Playground Games. "Where the things you do are the things you do, and if you do them enough (or if enough people see you doing them) you'll gain a reputation in that particular settlement or area of the world for doing that thing."

Actions have consequences

Big in 2026 hero image

(Image credit: John Strike / Future)

Big in 2026 spotlights the 50 most anticipated games of the year, with developer access that you can't get anywhere else. Visit the Big in 2026 coverage hub to learn more.

You are free to approach Fable however you want to, but you'll need to be aware that people are watching every one of your actions and choices. This is key to how the mortality system operates in Albion. Every NPC has their own beliefs, which means that each will react differently to what they know you've done.

"People will judge the things you've done and do so through the lens of their own unique personal worldview," Fulton says, "which I think is an approximation in a game system, right? But I think it is more probably representative of how morality exists in the world that we live in today. And it's also a super interesting, super fun, granular game system to play with."

"It is full of feedback loops [and] interesting outcomes as you move around different settlements, encounter different people, do different things, acquire reputations, and different combinations," Fulton adds. "There's tons of fun in it, and although the game doesn't judge you, the people of Albion will. The NPCs act as this kind of Greek chorus and tell you exactly what they think about the things that you've done. That is classic Fable. I think the fact that it works in this more nuanced morality system is a really great thing for our game."

Image 1 of 5
Fable screenshot showing a character standing proudly before a wardrobe as the player customizes their outfit
(Image credit: Xbox Game Studios)
Fable screenshot showing the player character walking down a street and an a character called Jasmine can be seen on one side, with a "charitable commoner" descriptor above her head
(Image credit: Xbox Game Studios)
Fable screenshot showing the player character inviting someone out on a date, and dating gifts are shown in a pop-up menu
(Image credit: Xbox Game Studios)
Fable screenshot showing the player character visiting a shop, which a woman tends
(Image credit: Xbox Game Studios)
Fable screenshot showing the player hero character walking through a marketplace on a cobbled stone pathway
(Image credit: Xbox Game Studios)

In the original Fable trilogy, NPCs referred to you with a variety of titles that were earned based on your actions or alignment. Playground's take on morality moves away from the title system to account for the game's "witness system" and the personalities of Albion's inhabitants. "We've moved away from the title system, because how people refer to you, and how they talk about you within the game, is really just driven by what they think of the things they know you've done," says Fulton. "What they know you've done is kind of interesting in itself, right? So there's kind of a witnessing system in there, and people have to see you do a thing before you can start to earn that reputation."

"Which still preserves something that's really important in a game like this – the fact that you can do things in secret and not pay the cost for them," Fulton continues. "Which I think is a really interesting thing in an open world game as well. The people will really know you and refer to you based on what they know you've done and how they feel about it."

Fable 4 gameplay screenshot

(Image credit: Xbox Game Studios)

I can be your hero

When I first played Fable 2, its morality system was unlike anything I'd come across before; it made me feel like I was having a tangible impact on the world through my decisions. But a lot has changed since 2008, and we don't tend to see binary morality systems like it as often in the world of RPGs today. Instead we see games like The Witcher 3: Wild Hunt present scenarios that aren't so cut and dry on the morality scale – the result being more memorable, subjective choices. To see Fable go in the shades of gray direction is really speaking my language.

"We spent so much time talking about morality at the start of this project," says Fulton. "Talking a lot about morality and how it was represented in those original games, and that very sort of binary good, evil spectrum that those games had as their hallmark, right down to their cover art; their box art was that split between good and evil, present and future."

Fable screenshot showing the character engaged in magical combat in a mystical forest

(Image credit: Xbox Game Studios)

"We talked about how it felt like some games had moved on in a more sophisticated way to discuss morality," he adds. "And certainly, when we look at the world, there's no objective good, there's no objective evil. I think there's nothing you could do in the world that would unite everybody in the belief that it was good or evil, right? It's entirely subjective, and I think that's really interesting. It's certainly interesting as a game system, and that's what we've pursued."

We won't truly understand the depth of this system until we play Fable later this year, although Fulton is quick to tease that there are an "abundance of things which will give you reputations or start earning you reputations" as you begin to venture to different settlements, with each population of NPCs reacting to or judging your actions. Perhaps somebody will see you being generous or dishonest; maybe they'll catch you being a bigamist (yes, really) which can all contribute to a change in reputation.

Fulton says that Playground has also moved away from having looks or attractiveness weigh on your reputation (a factor of the original trilogy), with your actions shaping worldviews rather than how you dress. "We like to make sure that however you choose to dress, that's fine," he adds, "because I think customization is really about personalization, right? It should be role-play for the player."

Speaking of customization, the Fable reboot will let you decide who you want to be far more freely in the looks department, rather than sticking to set character models, which ties back into the original question that has me so excited for Playground's take on Albion: what does it mean to you to be a hero?

"We see it as our role to make sure that you can be the hero you want to be," Fulton says. "And that obviously goes to customizing how your character looks. We have the ability to choose which character you are. There are a bunch of heads that you can choose from. You can customize that character with clothing, with hair color, with skin tone, tattoos, scars, all manner of customization options. So there is a suite of options there for you to make sure that you can be the hero you want to be in Albion."

Line Break

Our Fable Spotlight Series Continues: With its ambitious Living Population and nuanced approach to reputation, it's clear that Playground came into Fable with big ambitions. But how did a studio, best known for its work developing open-world racing games, end up with the keys to Albion? Join us tomorrow (Jan 24) at 2pm GMT / 9am ET to hear general manager Ralph Fulton explain how Playground revived Fable.

Fable info panel

(Image credit: Future)

With Xbox preparing for its biggest year of the console generation so far, GR+ is exploring the publisher's most anticipated first-party games (and some key Game Pass releases) as part of our Big in 2026 Spotlight series. Join us every day this week for exclusive interviews, new previews, and fresh insights into all of the upcoming Xbox games you need to have on your radar.

TOPICS
Xbox Game Studios Xbox Game Pass
CATEGORIES
PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation
Heather Wald
Heather Wald
Social Links Navigation
Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Fable
Fable's new morality system is "probably representative of how morality exists in the world that we live in today"
 
 
Fable
Fable's black and white morality has been a dead weight since 2010 and I'm glad it's getting cut
 
 
Fable 4 keyart
How Fable's open world fantasy lets you meddle in the lives of over 1000 living NPCs
 
 
A character battles a goblin in Fable 4
Fable doesn't have morphing and fans are divided: "It's what helped set Fable apart from other Middle Ages Western RPGs"
 
 
Fable image with Big in 2026 branding
Why Playground Games' ambitious open-world Fable reboot is a fresh start for the series: "This has to be Playground's Fable"
 
 
Fable 4 screenshot showing the hero holding a sword and sitting next to a man clad in armor called Humphrey
Fable 4: Everything we know so far about the new Fable game
 
 
Latest in RPGs
Dragon Age 2
Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
 
 
Fallout 4
Fallout 4 was "missing something," but Todd Howard helped confirm "there should be this overriding sense of paranoia"
 
 
Screenshot from Banquet of Fools
Ridiculously pretty Baldur's Gate-like with a beat 'em up twist and 91% positive Steam reviews finally hits 1.0
 
 
A mind-boggling skeleton stands next to a chest in King's Field
Dark Souls and Elden Ring studio FromSoftware was "worried" how its OG RPG King's Field would be received
 
 
Star Wars: Knights of the Old Republic
5 years after the reimagined Star Wars RPG was revealed, KOTOR remake is "still in development," Saber boss confirms
 
 
Oblivion multiplayer via ReadyM
Oblivion multiplayer "coming soon," claim creators of platform that gave Black Myth: Wukong the same co-op treatment
 
 
Latest in Features
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
Glen Powell as Becket in How to Make a Killing
How to Make a Killing is Glen Powell's latest mid-budget movie, and I hope he never stops making them
 
 
Jensen Huang next to AI robot on stage at GTC 2024
Nvidia's CEO says "we created the modern video game industry," but all its push into AI upscaling has done is destroy good game optimization
 
 
Cillian Murphy as Tommy Shelby walking in Peaky Blinders: The Immortal Man
Peaky Blinders: The Immortal Man ending explained: does Tommy Shelby die and will there be a new season?
 
 
LATEST ARTICLES
  1. Key art for Pokemon FireRed and LeafGreen showing Venasaur against a swirling green background, cropped for a header image
    1
    Pokemon FireRed and LeafGreen have been on Switch for over a week, but many players are still stuck in Oak's Lab trying to get shiny starters: "I'm going to cry"
  2. 2
    James Cameron says Avatar 4 is still "very likely", despite Fire and Ash making almost a billion dollars less than The Way of Water
  3. 3
    How to make and move duckweed in Pokemon Pokopia
  4. 4
    "Complicated feelings on our end": Indie devs behind new Peak-like co-op understand you think it's friendslop, but "it's a slight bummer that the other half of the term is the 'slop'"
  5. 5
    "Mark my words. You cannot win without 4 players," Ghost of Yotei multiplayer lead warns of Legends' "hardcore content," all but guaranteeing a flood of players trying to prove Sucker Punch wrong

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...