Dismissing Pokemon comparisons would make us "hypocrites," devs of creature-collecting RPG say after $186,000 Kickstarter, but it's less of a "competitor" and "more like an alternative"

Screenshot from LumenTale: Memories of Trey, showing a top-down image of a boy running across concrete pavement with the beach in the background.
(Image credit: Team17)

The developers behind LumenTale: Memories of Trey aren't dismissing comparisons to Pokemon because, well, it's a creature-collecting RPG, and the first thing that enters peoples' minds is the quintessential creature-collecting RPG, Pokemon. But the devs also want people to come with an open mind since LumenTale isn't trying to necessarily compete with one of the world's biggest multimedia franchises.

Beehive Studios CEO and the lead developer of LumenTale: Memories of Trey, Paolo Lella, says as much in an interview with GamesRadar+, explaining that the indie game might look like Pokemon, but it's not aiming at the exact same target.

LumenTale: Memories of Trey | Gameplay Trailer - YouTube LumenTale: Memories of Trey | Gameplay Trailer - YouTube
Watch On

The similarities are easy enough to, ahem, catch. Heck, the pocket monsters here are called Animon. LumenTale's Steam page also promises over 140 species of monsters to befriend and 13 elemental types, which you can then take into turn-based battles across the single-player story or PvP matches.

But LumenTale: Memories of Trey is offering up some really promising new ideas as well, such as 4v4 battles in addition to standard 1-on-1 fights, making certain showdowns more akin to your traditionally party-based JRPGs where you need to consider team synergy. There's a bigger emphasis on cooking and crafting here, too, as well as "The Anispace" – a room for you to decorate as you wish and bond with your creatures in.

"So, we feel that it's not to be considered a competitor, but much more like an alternative," Lella adds. And with all of LumenTale's fresh features, I agree that calling the upcoming game a Pokemon-like doesn't quite do it justice.

LumenTale first found success with a huge $186,000 Kickstarter campaign in 2023, before publisher Team17 jumped aboard the hype train and signed the game. It's now due to come out sometime in spring 2026 for PC and Nintendo Switch.

For more, check out the new games of 2026 and beyond to not miss a single upcoming release.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

With contributions from

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.