Dead Cells 2 isn't happening right now because the studio behind the legendary OG roguelike is driven by "what we want to make" and not pressure from fans

Dead Cells
(Image credit: Motion Twin)

Dead Cells developer Motion Twin has explained why it decided to move on to its co-op roguelite Windblown rather than follow up on its breakout hit.

I don't think it's a stretch to dub Dead Cells as one of – if not the – best roguelike games ever made. MotionTwin's first non-browser/mobile game propelled the developer to a new level of fame, with the game selling 10 million copies as of 2023. However, in 2024, the studio announced that it and co-developer Evil Empire (who led development on a majority of the post-launch content) would halt development on the game as Motion Twin moved onto Windblown and Evil Empire developed The Rogue Prince of Persia.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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