PUBG creator explains why he's making a super-hard survival game instead of PUBG 2: "This is the game I've wanted to make"

PUBG
(Image credit: Krafton)

PUBG creator Brendan Greene says he's making a huge open-world game for his new project for a pretty simple reason - it's the project he wants to make.

In an interview with Greene amid the unveiling of his nails-hard survival game, Prologue, I asked whether his personal success - PUBG has sold 75 million copies and made an estimated $13 billion - gives him the confidence to continue with his grand, decade-long plan to create a 10,000km open-world.

"If we can do it… This will be something groundbreaking": PUBG creator Brendan Greene is five years into making a 10,000km "realistic Minecraft" – but there's still a decade to go.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.