Best Pokemon TCG Pocket Oricorio deck
Pom-Pom Oricorio and Magnezone combine in PTCGP for a powerful electric deck build
Our electric Oricorio deck build in Pokemon TCG Pocket makes full use of the Pom-Pom variant's Safeguard ability, which renders it immune to Ex type Pokemon and thus some of the most powerful foes in the entire meta. Oricorio literally changed the whole meta of PTCGP when it first appeared, as otherwise it could disrupt whole decks and leave them ineffectual on its own. Below I'll lay out how to make the best possible Oricorio deck in Pokemon TCGP, which doubles as one of the most powerful electric type decks.
For more deck builds, find out the best decks in Pokemon TCG Pocket here!
Best Oricorio deck build in Pokemon TCGP
The Electric Oricorio has been a powerhouse since it debuted, as has various sorts of Magnezone. Both combine here for a strong deck build based around defensive immunity.
- Magneton (Genetic Apex) x2
- Oricorio (Electric/Pom-Pom Variant) x2
- Magnemite (Crimson Blaze) x2
- Magnezone (Crimson Blaze) x1
- Teal Mask Ogerpon ex x1
- Magnezone ex x1
- Giant Cape x1
- Cyrus x2
- Copycat x1
- Lisia x1
- Clemont x1
- Lucky Ice Pop x1
- Poke Ball x2
- Professor's Research x2
Energy: Electric
This deck build is all about leaving you as resilient to enemies as possible. Oricorio can't be hurt by ex Pokemon, Magnezone can negate half of all attacks that hit it, and Ogerpon provides the team immunity to all status effects, which is very valuable in the current meta that emphasizes sleep effects.
This is a deck that's pretty low on major hitters - the one exception being Magnezone ex - and is more about leaning on the defensive and reducing your foes' options. Play cleverly and use whatever strategies are available to limit your opponent, ensuring that all they can do is use the very systems that you're immune to.
- Pros
- Oricorio can't be hurt by most of the game's most dangerous cards
- Standard Magnezone's a strong mix of defense, offense, and energy efficiency
- Ogerpon leaves you immune to the common Sleep meta
- Cons
- No heavy hitters until the late game
- Ogerpon has to take up the bench without serving a combat function
Pokemon TCG Pocket Mega Lucario ex deck: High damage Fighting builds
Pokemon TCG Pocket Mega Absol ex deck: A versatile Dark deck
Pokemon TCG Pocket Mega Sceptile ex deck: Heavy damage and poison power
Pokemon TCG Pocket Zoroark ex deck: Going hard in the early game
Pokemon TCG Pocket Mega Blaziken ex deck: Discarding energy for high Fire power
© GamesRadar+. Not to be reproduced without permission
Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.

