New Monster Hunter Wilds patch fixes a bunch of progress-blocking bugs, but there's still a network error bug playing havoc with SOS signals

Monster Hunter Wilds
(Image credit: Capcom)

Monster Hunter Wilds adds fixes to a long list of known bugs in patch 1.000.04.00, but one that causes a network error when you fire an SOS Flare still persists.

Just like the SOS Beacon in Helldivers 2, the SOS Flare in Monster Hunter Wilds allows you to call for reinforcements when you're out on a hunt. If you do it right after a quest begins, though, you could be met with a network error, so hold off for a while or just don't use them at all if you want to play it safe. There are plenty of other co-op games you can play in the meantime.

You can read the full patch notes right here. The update is available now, but just remember to close the game to install the fix and then restart it to apply it correctly.

Luckily, these issues don't seem to have affected how popular the game is. Monster Hunter Wilds has sold eight million copies in just three days – that's a new Capcom record.

Be sure to check out our Monster Hunter Wilds review to find out why the action RPG is "the new peak" of the series, as well as our guide to the best Monster Hunter Wilds weapons to get you started in the latest installment.

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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