"Don't be lazy f**ko's": Retro games legend reacts to Clair Obscur: Expedition 33 AI controversy, reminding devs to "pay for your stuff"
A house divided…
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Clair Obscur: Expedition 33 developer Sandfall Interactive used some generative AI technology while creating the monumentally successful JRPG, and the gaming industry has some thoughts.
Most notably, the Indie Game Awards rescinded Expedition 33's Game of the Year win after discovering, as Sandfall explained to Spanish magazine El País, generative AI was used to create a few temporary textures – which were then removed within five days of the game's launch. Still, for some developers, there's no generative AI transgression too small.
Former Rare developer and voice actor Chris Seavor reacts to Expedition 33's lost award on Bluesky with an emphatic, "Oh dear..........."
"Don't be lazy fucko's and pay for your stuff, is the message here....." Seavor says, adding in another post, "Although, this is a lot more common than you'd guess.... In all honesty i can't even be sure i wouldn't have used it for more finished pre-vizing (execs are fucking morons when it comes to demos) back in the day...... (although never actual assets, temporary of otherwise.. that really is lazy)."
Indie developer and streamer PeachyAenne says on Bluesky, "Love to see a community come together on important issues and stand by them." Though, it's worth noting that the gaming community – indie or otherwise – can't quite decide on what the right approach to AI use is. Only last week, Kingdom Come: Deliverance 2 writer Daniel Vávra admitted, "If AI can help me make an epic game in a year with a smaller team like in the old days, I'm all for it."
Weekly digests, tales from the communities you love, and more

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


