Cyberpunk 2 lead says "you are the reason we can do all this work" as Cyberpunk 2077 hits 40 million copies sold
"Incredibly thankful for your amazing support, my chooms," says Paweł Sasko
As the wait for Cyberpunk 2 continues, CD Projekt Red continues to celebrate wins with its 2020 RPG – in fact, Cyberpunk 2077 now boasts over 40 million sales.
That's a solid five million more than CD Projekt Red unveiled in November last year, when Cyberpunk 2077 outpaced The Witcher 3 in its five-year success with 35 million copies sold.
For just eight months or so (not to mention the fact that it's been a good six years since the game launched), jumping up to 40 million sales is worthy of celebration – and the developers are doing just that, sharing their excitement online.
Another big milestone for Cyberpunk 2077 sales! Thank you for your continuous support! Night City welcomes all travelers… https://t.co/hM4bXlzBvNJuly 3, 2026
CD Projekt Red joint CEO Michał Nowakowski stands as one of the folks celebrating, calling this "another big milestone for Cyberpunk 2077 sales" in a thread on Twitter. "Thank you for your continuous support! Night City welcomes all travelers."
He's not alone, though, with lead quest designer – and Cyberpunk 2 associate game director, might I add – Paweł Sasko chiming in with his own celebratory post on the website.
"Incredibly thankful for your amazing support, my chooms," writes Sasko. "You are the reason we can do all this work, entertain and delight you."
Incredibly thankful for your amazing support my chooms— you are the reason we can do all this work, entertain and delight you 🥹 pic.twitter.com/MLZvucwv5xJuly 3, 2026
All of this speaks to the grand comeback Cyberpunk 2077 made, honestly. After an initially disastrous release, CD Projekt Red clearly put in the work to ensure the RPG's quality matched that of its other titles, like The Witcher 3… not to mention its incredible Phantom Liberty expansion.
Here's hoping Cyberpunk 2 – and other upcoming CD Projekt Red games, such as The Witcher 4 – impress as much as Cyberpunk 2077 clearly has now.
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
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