Chaos hits Battlefield 6 as update leaves support players with "busted" defibrillators that only work some of the time: "I let at least 4 teammates die because I couldn't get the defib to register"
Thankfully, one dev confirms the issue is being investigated
Battlefield 6's latest update has left defibrillators "busted," but thankfully the devs are already on the case investigating the issue.
Battlefield 6 update 1.1.2.0 went live yesterday, "reverting aim assist back to the values some of you experienced during Open Beta and Battlefield Labs," adding the new Eastwood map, and more. However, one change that clearly wasn't supposed to happen involves the shooter's defibs – the support gadget that's meant to quickly revive downed teammates. Unfortunately, that's not always been happening since the latest patch, leaving support players in shambles.
"Ever since today's update I can't consistently defib a downed teammate or squad mate," one player reports on Reddit. "I dunno if the tool requires more precision or if its just borked but I've had to stand on top of a teammate for 10 seconds constantly defibbing until it actually registered and I let at least 4 teammates die because I couldn't get the defib to register and revive."
"Is it just me or are defibs broken," another questions. "I feel like whenever I don't press it directly onto the head or chest of a player it won't revive. It would be nice if the hitbox were bigger."
They're clearly not the only ones to notice. YouTube creator Westie took to Twitter to report the "busted" defibs, prompting Battlefield 6 principal game designer (and former professional FPS player) Florian Le Bihan to respond. "I've seen quite a few reports yeah, will investigate what's happening," he confirms.
I've seen quite a few reports yeah, will investigate what's happeningNovember 18, 2025
While it's not clear when we can expect a fix, it thankfully sounds like we can expect one sooner rather than later. For now, players will just have to try extra hard not to require revives in the first place, I suppose.
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I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
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