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  1. Games
  2. Action Games
  3. Assassin's Creed
  4. Assassin's Creed Black Flag Resynced

The 5 biggest differences to Assassin's Creed Black Flag Resynced

Features
By Heather Wald
Published 23 April 2026

Avast me hearties! These are the biggest new things in the Assassin's Creed Black Flag Resynced remake

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Edward Kenway leans on a tiled roof as he looks out across Havana in the sunshine in Assassin's Creed Black Flag Resynced, with an orange GamesRadar+ Big Preview frame
(Image credit: Ubisoft)
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There are some big changes in Black Flag Resynced after getting a good look at Assassin's Creed Black Flag Resynced ahead of its release, and it promises to be one very big swashbuckling reunion with Edward Kenway. Entirely rebuilt on Ubisoft's latest Anvil Engine, Ubisoft is setting out to deliver a "faithful remake" that will continue to be a "solo adventure and character-driven experience", with game director Richard Knight stressing "it is not an RPG".

But we can also expect to set sail with some exciting new content and changes that aim to improve the original 2013 experience. Alongside a visual overhaul with high resolution textures, enhanced lighting, and a new dynamic weather system that will make the Caribbean setting feel more alive, here are the five biggest changes that will be introduced in the Assassin's Creed Black Flag Resynced remake.

5. The combat system has been reworked

Assassin's Creed Black Flag Resynced concept of Edward Kenway fighting a solider atop a bridge in the Caribbean

(Image credit: Ubisoft)
Big Preview

Edward Kenway from Assassin's Creed Black Flag Resynced holds out his pirate sword in front of the GamesRadar+ Big Preview frame

(Image credit: Ubisoft)

This month, we're shipshape and ready to cruise the gaming seas with our Assassin's Creed Black Flag Big Preview, with new dev access and hands-on with the game!

The combat in Assassin's Creed Black Flag Resynced has been reworked into an "action oriented experience" that sees you perform faster, more fluid attacks and parries. Successfully landing a parry will allow you to follow up with "up to four-chained takedowns" , so you can take out foes with flourish. With dual swords, pistols, and hidden blades in your arsenal, the reveal also showed off the return of the grappling hook and smoke bombs, as well as the fact that we can now use walls, ledges, and breakables in the environment to our advantage in combat.

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4. Parkour and stealth have been improved

In Assassin's Creed Black Flag Resynced, protagonist Edward Kenway lies in wait with his hidden blade for a guard to approach around a corner

(Image credit: Ubisoft)

Assassin's Creed Black Flag Resynced will also benefit from the tighter controls and fluid movement of more recent Assassin's Creed games. With parkour building "on the latest design improvements", Kenway will be able to free jump, and perform back and side ejects from ledges. With more reactive movements overall, the stealth system has also been refined, meaning that Kenway can now crouch freely at any time during your adventures to let you be a truly sneaky pirate.

3. Jackdaw enhancements and no more loading screens

In Assassin's Creed Black Flag Resynced, four individuals cross a bridge from a ship towards a port, with the sun setting in the background

(Image credit: Ubisoft)

The trusty Jackdaw ship has gotten some enhancement, with more fire power and new upgrades. Plus, you can now take to the seas with your very own pet cat or monkey on board. Better yet, your adventures at sea will no longer see you enter a loading screen when you go to set anchor up at one of the major cities. Yes, the loading screens of the 2013 adventure will be a thing of the past in Assassin's Creed Black Flag Resynced, with "seamless access to cities and locations" to make the world feel more alive and immersive as you sail from port to port.

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  • Black Flag Resynced Assassin's Creed: Black Flag Resynced devs explain where the remake sits in the series' history

2. New quests and storylines

Assassin's Creed Black Flag Resynced key art showing famous pirate Blackbeard

(Image credit: Ubisoft)

As a story-driven adventure, Ubisoft confirmed that Black Flags multiplayer and DLC won't be making a return, but we will be getting additional story content and missions, with Kenway actor Matt Ryan capturing new mocap scenes for the remake. So far, we know Resynced will include three new recruitable officers for the Jackdaw who each have their own unique abilities and storylines to discover, narrative arcs for familiar faces like Blackbeard and Stede, and a scene with Kenway's wife Caroline. Existing tailing and eavesdropping missions have also been revamped, too, meaning you'll no longer be instantly desynchronized upon detection like you were in the original.

1. Modern side of the story will feature "new moments"

Assassin's Creed Black Flag Resynced concept art showing Edward Kenway standing on a beach in the Caribbean

(Image credit: Ubisoft)

In the original Black Flag, the modern day side of the story relating to Abstergo all took place in first-person after Desmond's story came to a close in Assassin's Creed 3. Original Black Flag creative director Jean Guesdon said this was a "transition moment" for the series because of "Desmond's story and what it meant at the time", but for Black Flag Resynced, the team recognized a need to make some changes. Now, as the "modern day has evolved", Resynced will be approaching the modern day with a focus on Edward's journey, with, in the words of current creative director Paul Fu, "modern day rifts" featuring "new moments that focus on Edward's internal struggles".

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TOPICS
Ubisoft
CATEGORIES
PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation
Heather Wald
Heather Wald
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Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

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