Hideo Kojima prefers casting actors he vibes with irl, and that's not going to change for his upcoming horror or spy games

OD screenshot which shows the Unreal Engine 5 sceen test for actor Sophia Lillis
(Image credit: Kojima Productions)

Hideo Kojima says he picks the actors whose films he likes to watch to star in his games, and that's not likely to change with his new projects like OD and Physint.

Speaking to IGN, he explained that the process of bringing an actor to life in a game like Death Stranding 2 is a complicated one. "It's not as if we can shoot everything in one three-month period like a film," he says, explaining that he looks for a "mutual bond" with the actors he wants to cast.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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