FromSoftware ruins my entire week by announcing Elden Ring Nightreign's next Everdark boss fight is the bug duo that frankly already sucks

Elden Ring Nightreign two bug bosses
(Image credit: FromSoftware / Bandai Namco)

Elden Ring Nightreign continues to Everdark-ify its Nightlord boss fights. After Adel and Fulghor, the next Everdark super-boss is Gnoster, better known as the two-for-one bug battle beatdown where a magic moth and massive scorpion combine their powers to become annoying as all get-out.

"Dark whispers echoes from the Night's wings," FromSoftware says in a new tweet. "Let the flames of redemption burn away its somber influence." The new boss will arrive on Thursday, July 3 at 3am CEST, or tomorrow, July 2 at 6pm PST / 9pm EST.

I shudder to think what Everdark Gnoster is cooking up. In my mind, Gnoster is an Armored Core boss that snuck into an Elden Ring game. It's fast, punishes melee, and fills the screen with projectiles – which can be really fun to fight when you're in a mech, but, it turns out, less fun when you're a dude with a sword. It just feels kind of uninteractive, with a lot of downtime between moments where you can deal meaningful damage.

This begs the question, where will Gnoster fall? Surprisingly tame, or curb-stompingly hard? It's an annoying fight as-is, and since Everdark bosses basically start in their second phase – the point where the Gnoster light show truly begins – before transitioning to a new third one, there's no telling what we'll have to deal with.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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