FromSoftware had to adjust the difficulty in Elden Ring Nightreign after the beta to make sure it's "challenging as you progress, but still manageable," and yes, some things are harder now

Elden Ring Nightreign screenshot
(Image credit: FromSoftware)

Don't expect Elden Ring Nightreign to feel exactly the same as it did during its beta test when it launches for real this month, as game director Junya Ishizaki says that adjustments have been made surrounding the co-op action RPG's difficulty.

In an interview published on the official PlayStation blog today, Ishizaki responds to whether any changes have been made to Nightreign following the results of February's network test, and the short answer is yes.

Thankfully, there's not long at all to wait now before we can embark on Nightreign, with it set to release across PC, PS5, and Xbox Series X|S on May 30. FromSoftware is working on plenty of things worth getting excited about, with The Duskbloods – a PvPvE action RPG – on the way as a Switch 2 exclusive next year, too.

Catherine Lewis
Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.