All Avowed companions and how to recruit them
Your companions will assemble over the course of the story and you can choose their abilities
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
All of the Avowed companions will make themselves known to you over the course of the main quest, and each brings their own unique abilities to the group. From supportive spellcasting to explosive magic and stunning gunshots, there are abilities each of the four companions have that can improve your Avowed build significantly. However, only two of them can join you at the same time, and depending on how you proceed in your adventure it may be a while before you meet them all.
Outside of Avowed combat, your Living Lands allies will help with exploration by being on hand to uncover secrets and remove obstacles and socializing, occasionally offering their perspective during conversations. Although don't expect any romance. Here's everything you need to know about the companions in Avowed, including how to recruit each one and what their abilities are.
All companions in Avowed
There are four companions in Avowed – Kai, Marius, Giatta, and Yatzli – all of which can be recruited over the course of the main quest. I've gone into more detail about when exactly you'll recruit each one below but it's impossible to miss any of the companions, you just might take longer to find some depending on what you do.
Once a companion has joined your party, you can level them up, letting you unlock and enhance skills for them to use in combat and while exploring. This is done via the Companion abilities tab, although companion levelling is quite slow! Each companion has three active skills and one passive, all of which have three different upgrades to unlock. Any of a companion's active abilities can be assigned to the quick actions on the D-pad while all of them can be found at once on the action radial by pressing LB.
Three of the companions in Avowed also get an environmental interaction command which you can use if you don't have means of performing the interaction yourself. For example, Kai's Firestarter command allows him to destroy vines and webs by setting them on fire, if you can't do that with a fire spell or weapon.
When you rest at an Avowed party camp, you can talk your companions to learn more about them, and they may even offer to teach you something, providing a permanent buff to some of your Avowed Attributes. And, no, there isn't any Avowed romance with the companions either – sort of.
When you're ready to leave camp, you'll have to assemble your party, which is capped at three – you and two other people – so you'll need to choose who you'll be leaving behind. Remember that camps act as Avowed fast travel points, so if you want to alter your party, you can easily get to a camp, swap your companions, and then exit from the point you fast travelled from to get back to where you left off with a new party.
Weekly digests, tales from the communities you love, and more
With that, here's what you need to know about every companion in Avowed:
Kai in Avowed
Kai, the big, burly, blue auamaua fishman is the first companion you recruit and acts as a sort of distraction tank, drawing aggro and stunning enemies to make them easier to bring down. He's great to have in any party thanks to his durability, but he's particularly good for ranged builds and fragile spellcasters.
- Kai is recruited almost immediately after completing the tutorial section of Avowed during the "Message From Afar" quest in Dawnshore.
- Abilities:
- Fire and Ire (Active): Kai fires a powerful blunderbuss shot that deals high Stun to a single enemy and Taunts them for 10 seconds.
- Unbending Defense (Active): Kai regenerates health and increases his damage reduction by 25%.
- Leap of Daring (Active): Kai leaps into the aim and crashes into enemies below, Stunning and Taunting all nearby enemies.
- Second Wind (Passive): When Kai is downed, he revives himself and restores half of his own health.
- Command: Kai can burn away vines and webs that block pathways.
Marius in Avowed
Mountain dwarf explorer and survivalist Marius is the party ranger. He uses his bow to deal damage from afar and can deploy crowd-control abilities and lethal attacks to assist in combat. He's great to have around if you're playing a more melee-focused build.
- Marius is recruited during the Dawnshore main quest "An Untimely End" near the beginning of the game.
- Abilities:
- Binding Roots (Active): Marius Roots an enemy in place for 8 seconds.
- Heart Seeker (Active): Marius fires an arrow that can never misses and passes through what it hits.
- Shadow Step (Active): Marius goes invisible and reappears near an enemy to attack with his dagger, and he repeats this up to three.
- Wounding Shots (Passive): Marius' attacks apply Bleed Accumulation.
- Hunter's Sense: Marius marks nearby enemies and loot. He has this extra ability instead of a command.
Giatta in Avowed
As an animancer Giatta is the party's support wizard, capable of using spells aimed at buffing allies and debuffing enemies. Naturally, she fits into any party regardless of your build but she's not essential if you're well stocked on consumables that can apply buffs and heal.
- Giatta is recruited at the end of the main quest "The Animancy Method" which takes place in the second region in Avowed, Emerald Stair.
- Abilities:
- Purification (Active): Giatta creates a wave of energy that heals nearby allies for 25% of their maximum health.
- Barrier (Active): Giatta provides all allies with a Temporary Health shield that lasts for 20 seconds.
- Acceleration (Active): Giatta boosts the movement and attack speed of all allies for 15 seconds.
- Reconstruction (Passive): Giatta's attacks heal all allies by a small amount.
- Command: Giatta can zap switches with shock damage.
Yatzli in Avowed
Ytazli is a scholarly wizard who wields destructive power in combat, though her spells lack elemental power. She's more of a glass cannon companion, so if you want her to succeed, a robust melee build will be ideal.
- You meet Yatzli right at the start of the Emerald Stair region, but you can't recruit her until the "Face Your Fears" main quest in Shatterscarp, the third region.
- Abilities:
- Essence Explosion (Active): Yatzli tosses out an explosive bolt of magic that deals explosive damage and releases Essence.
- Minoletta's Missile Battery (Active): Yatzli fires a volley of seeking magic projectiles.
- Arduous Delay of Motion (Passive): Yatzli slows an enemy for 10 seconds.
- Blast (Passive): Yatzli's regular attacks create a small explosion when they hit an enemy.
- Command: Yatzli can dispel magical illusions.
All four Avowed companions offer great benefits and the right combination of them to complement your Avowed build will help you sail through combat encounters. If you want even more buffs, you need to hunt down and assemble totems across the different regions, such as the Avowed Totem of Rightful Rulership and Avowed Totem of Defiance.
© GamesRadar+. Not to be reproduced without permission.

Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer, Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.
- Oscar Taylor-KentGames Editor
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
