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  1. Destiny 2

"I feel like it's fair" or "This run shouldn't count": Destiny 2 fans are torn over an exploit in the World First Prestige Raid

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By Connor Sheridan published 19 October 2017

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Destiny 2's first Prestige Raid went up and was cleared in a remarkably short time yesterday, but people will probably be mad about it (and each other) for weeks to come. The clan that Bungie officially recognized as World First champions for The Leviathan Prestige Raid was caught red-handed using an exploit to finish off the final boss; now the community at large can't seem to agree about whether it should invalidate their record.

Congratulations to Clan Redeem for being World First to complete the Prestige Raid... by a margin of only four minutes! Good Game. pic.twitter.com/opCbO0dP9wOctober 18, 2017

Bungie first gave out its usual lofty praise for the victors. But then things got complicated.

The problem

Redeem streamed its raid attempt, as many high-end raiding groups do. But viewers quickly noticed that the clan used "coil glitching" to help take down raid boss Calus. Clan members even called out their use of the exploit, as you can hear (and see) at about 11 seconds into the video below.

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"im coil glitching" pic.twitter.com/CnA0XT7PfLOctober 18, 2017

This drew a response from Bungie community manager Chris "Cozmo" Shannon, posting via his account on Reddit's Destiny forum: “We have seen the reports that an ammo exploit was used today in the Prestige Raid. This was not the specific exploit we were checking for and we don’t currently have the ability to detect it. Tomorrow we will release the top 3 finishers in the TWAB. You can make your own decision as to who should be celebrated.”

The glitch(es)

"Coil glitching" is an exploit used to instantly refill your power weapon ammo. By equipping The Wardcliff Coil (an exotic rocket launcher), then picking up power ammo, then switching to a different power weapon, you immediately get full power ammo. Power weapons dish out the most damage of any gear in the game but their use is limited by ammo scarcity, so getting full stock from a single pickup is a big advantage.

Coil glitching has been in Destiny 2 since it launched more than a month ago. It's well known and fairly innocuous, as far as exploits go. But it's definitely still an exploit and the player base seems split about whether using it should preclude Redeem from taking World First honors. The question is all the more pressing because Bungie delayed the Prestige Raid by a week to get a handle on the other exploit that Cozmo mentioned in his post, which lets players fight Calus without any additional enemies appearing.

Some say it's fine and exploits are part of playing Destiny

Improvising when the game refuses to spawn heavy ammo is not grounds for invalidating worlds first, if he had time to do it whatever...October 19, 2017

Objective= get to the end using what is available. It's not like one had access to the glitch and the other didn't. So I feel like it's fairOctober 19, 2017

If it mattered that much, bungie would have made locked loadouts for each encounter. On top of all that, who really cares lolOctober 18, 2017

All it is is Icebreaker ammo glitch 2.0 idk why people are making a big deal about it every one did it in d1 crotaOctober 18, 2017

Others think it goes against what World First should mean

This wasn't a worlds first completition considering they used a glitch to get more heavy, those "4 minutes" came from using the glitch.October 18, 2017

Considering they took the raid back a week for the fact there was another glitch and then this happens I can understand why people are upsetOctober 19, 2017

This run shouldn't count then dattos team said "if I had heavy we would've killed him" so this proves they had a advantage with the glitchOctober 18, 2017

When the worlds first and second completes are literally seconds apart it means quite a bitOctober 19, 2017

What do you think?

So now you're up to speed on the latest controversy to rock the Destiny 2 community. But don't forget about those Iron Banner complaints and the classic consumable shaders imbroglio, either. It's a good thing the game itself is so damn fun.

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Connor Sheridan
Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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